Fasttracker II continuation by Olav Sorensen, based at least partly on the original code
https://16-bits.org/ft2.php https://16-bits.org/ft2clone-b77-code.zip
C, SDL, 32bit/64bit, Linux build instructions but it seems only little endian architectures and SSE2 required(?)
I give it a go and compiled fine after adding a pair of undeclared variables (i have written to the autor about this) clearly without SSE2 (the code support it...but clearly is slow).
The program is running but the XM modules with more than 8 voices are playing badly the rest is playing fine (MOD and s3m) i also lowered the frequency from 48000 to 44100 and unchecked all the mixing options (otherwise is slowing all the modules)..the interface is a bit tiny i need to check how to properly go fullscreen...but is using SDL2 ....so notaz OMAP SDL1 magic is not possible here.
I also discovered that is available an header able to translate most of SSE2 to NEON code here http://codesuppository.blogspot.com/2015/02/sse2neonh-porting-guide-and-header-file.html but from what i discovered is incomplete we missing some functions used in the program....and most important thing is that SSE2 code is not used on the replay routine but only on sample editor...at least from what i checked.