Discussion in 'General Discussions' started by mmielke, Nov 11, 2010.
OK, no problem - I will inform yiotro. Hope you have a good vacation
A version of the pnd (windowed) will be available here in a few minutes: antiyoy.pnd
Thanks, gave it a try for a few minutes. Works and with some shortcuts in xfce it might even be more or less 'playable'.
I ported some okay-ish python slay-alike to the Pandora, but from the little I've played of Antiyo, it's better than the one i ported
Yes, played it a couple of years ago and although nice for a while (and I certainly appreciate the port), it didn't grab me as much as the original.
Antiyoy is not only better than pyconquer I'd say it is as good as the original. Also a lot of levels are available and still being created.
@ptitSeb during your break I answered one question of the developer of antiyoy on Reddit. i don't think it really helped, but as mentioned the dev is willing to assist.
If you like me to check or ask something on reddit please let me know.
@b_o_b : if it's the "fullscreen" switch, I already tried, and I already told you it doesn't work. Try yourself on a desktop PC and you'll see what I meant.
@ptitSeb any chance of revisiting your attempt to port dotnet core?
I have a few things on my pipeline that I want to finish first, but I'll re-take a look at this after that yes.
hey there people! I noticed residualVM has been receiving lots of updates recently and now supports monkey island 4 completely, also myst 3. @konqithedragon any chance for an update of the pnd? don't know if MI4 is feasible on the pandora (software renderer?)...
also don't know if the maintainer still frequents these boards.
I'll try to update my version later: https://pyra-handheld.com/boards/threads/ptitsebs-beta-lair.77439/
Neil Roy just released the C source code of "Deluxe Pacman" (the DOS original from the 90s) and the port to modern windows with Allegro "Deluxe Pacman 2" under MIT. (content seems to be Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License)
Is this possible?
It doesn't seems to compile with gccgo, so google golang needs to built on the Pandora first...
Thank you! So, if I understood it well, the first thing to be ported is the language, then, the software programmed on that language, am I right? (Sorry, I don't want to bother you. It is only that I am pretty noobish on this kind of things but I want to keep learning stuff ).
This engine is programmed in GO, so you need a compiler for it. GCC comes with a go compiler (gccgo) but this engine doesn't seems compatible with it. The reference GO compiler is the one from google, but I haven't built it on the Pandora (and I have no idea how to buit it, nor the pre-requisite for it, not even if it can support the Pandora, i.e., Softfloat Arm Linux...).
Ok, I understand now. Thank you!
@ptitSeb : according to the official documentation, one can use gccgo in order to bootstrap the compilation:
I just tried it on my Rebirth but unfortunately the gccgo binary which ships with your latest Code::Blocks package segfaults, no matter what you throw at it.
Cheers, Magic Sam
I'll work on updating codeblocks PND soon.
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