The start/select/menu button placement is
extremely nonoptimal.
agreed too. reaching for any of these buttons while playing (to pause/unpause maybe? or add credit?) seems totally unpractical. almost to the point that these keys could be pointless.
Dead Ghost said:
Ditch the keyboard, it doesn't belong in a gaming device.
that I totally disagree with. the keyboard is a must have on such a device. and so are the tab and ctrl keys or even better a way to easily remap the keys.
I lack the knowledge to understand the relevance of 128MB of RAM,
but for a multifunction palmtop computer / UMPC device it seems to me 256 would be more relevant (or even 512 if price wasn't an issue)
-edit- just read on the wiki it has 128MB of RAM + 256MB of embedded flash memory.
other ideas includes:
- a mute button (turn the sound on/off without having to find the right volume again)
- an additional usb connector, (to be able to use a mouse or an additonal pad *and* another usb requiring functionality at the same time)
- a crank to charge the battery
- a quick easy way for modders to turn (or replace) the screen into the much requested tablet mode and/or vertical display
- a way to charge the battery outside the pandora, so we can always have a spare battery charging charging while using the pandora.
- a way to switch battery without too much hassle, providing replacement screws for the ones that will be lost in action is also an idea.
- I have seen no mention of plans for a cradle yet, which would be a way to provide a battery charger, additional usb ports (for multiplayer games), wired ethernet, and all other useful things I couldn't think of at the moment.