darien
Member
- Joined
- Oct 20, 2009
- Messages
- 234
If they're using the bandwidth available in newsgroups through partnerships with providers, that's a plus. 80ms is a 2 to 4 frame difference depending on whether you're playing at 30 to 60 fps respectively. If people can remote desktop at worse speeds, I can see people playing games alright. If I can download a movie in less time than it takes to watch, and it looks good on my HDTV, I know I'm really only worrying about how fast I can get that frame.
We can't make assumptions about their compression algorithm, it's very unscientific to include unknowns simply because one has doubts. I can tell you that the only real concerns with streaming has stemmed from the economics of bandwidth, otherwise this would have happened much sooner. At the Pandora's side of things, it will only require 1.5Mbs since the screen won't be rendering more than SD or 480p. 5Mbs is for 720p junk. Average Americans at 3 something Mbs won't be able to take advantage of the higher resolutions unless they get an improvement in their provider speeds. When the demand increases, providers will 'provide' or risk losing business to a company that will. The opportunity is too profitable to pass up. If Windows is any proof of the matter, a third rate service can win out in the beginning and improve later, despite not being the first to market.
I recall reading about how early beta impressions say latency is only noticeable during high traffic in FPS or anything requiring mouse precision, and that the resolution at 720p isn't ideal compared to what you would be used to if you run a high end computer, but you rarely see games running on home consoles at 1080p. Nothing that somebody with a low spec computer or console isn't used to. This is from people with 12Mbs connections. I have a 15Mbs where I am so this won't be much of a problem for me in Canada.
We can't make assumptions about their compression algorithm, it's very unscientific to include unknowns simply because one has doubts. I can tell you that the only real concerns with streaming has stemmed from the economics of bandwidth, otherwise this would have happened much sooner. At the Pandora's side of things, it will only require 1.5Mbs since the screen won't be rendering more than SD or 480p. 5Mbs is for 720p junk. Average Americans at 3 something Mbs won't be able to take advantage of the higher resolutions unless they get an improvement in their provider speeds. When the demand increases, providers will 'provide' or risk losing business to a company that will. The opportunity is too profitable to pass up. If Windows is any proof of the matter, a third rate service can win out in the beginning and improve later, despite not being the first to market.
I recall reading about how early beta impressions say latency is only noticeable during high traffic in FPS or anything requiring mouse precision, and that the resolution at 720p isn't ideal compared to what you would be used to if you run a high end computer, but you rarely see games running on home consoles at 1080p. Nothing that somebody with a low spec computer or console isn't used to. This is from people with 12Mbs connections. I have a 15Mbs where I am so this won't be much of a problem for me in Canada.