Pyra OpenGL ES feature support?

Yori

Hi, how was your day?
Joined
Oct 9, 2016
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Venice, Florida
I'm currently staring a project that involves a voxel render.
The current approach i'm trying is using a Geometry shader to generate the mesh on the gpu.
What version opengl/opengl es will the Pyra support and will I be able to use Geometry and tessellation shaders?
I'm wanting to know if my project will be easily portable to the Pyra when I get my hands one one!
If not what would be the best way to implement a fast voxel renderer on the Pyra?
 

ptitSeb

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Pyra will support only GLES 1.1 and GLES 2.0, so no 3D Textures...

(I do have plan to add support for 3D texture in gl4es, but I'm not there yet....).

I wonder what use of 3DTextures you have?
 

Yori

Hi, how was your day?
Joined
Oct 9, 2016
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Location
Venice, Florida
I wonder what use of 3DTextures you have?
I'm playing around & trying to make a voxel rendered and one approach I saw for high quantity voxel rendering involves using 3d textures!

That and I wanted to play with volumetric clouds
 
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Yori

Hi, how was your day?
Joined
Oct 9, 2016
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98
Location
Venice, Florida
If I was to use a web browser like chrome or firefox on the Pyra with a page that had WebGL would that work?
I am asking because WebGL is derived from OpenGL ES 2.
 
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