Jarska333
What do you want?
Yes, there are some players out there, but unified one would be... neat.
http://www.slack.net/~ant/nes-emu/
"I have written several libraries to assist with video game sound emulation, from basic band-limited synthesis to complete emulation and synthesis of music files. They are written in reasonably-portable C++ under the GNU Lesser General Public License."
"Game_Music_Emu is a collection of modules for building a game music file player; just add a user interface and sound driver.
* Can be used to make a multi-format or single-format player
* Supports Nintendo NSF, GameBoy GBS, Sega Master System VGM (PSG sound chip only), Sega Genesis GYM, and Super Nintendo SPC
* Effects module adds adjustable panning, echo, and reverb
* Modular structure allows elimination of unneeded features
* Includes efficient NES, GameBoy, and SNES SPC-700 CPU cores"
What ya think?
http://www.slack.net/~ant/nes-emu/
"I have written several libraries to assist with video game sound emulation, from basic band-limited synthesis to complete emulation and synthesis of music files. They are written in reasonably-portable C++ under the GNU Lesser General Public License."
"Game_Music_Emu is a collection of modules for building a game music file player; just add a user interface and sound driver.
* Can be used to make a multi-format or single-format player
* Supports Nintendo NSF, GameBoy GBS, Sega Master System VGM (PSG sound chip only), Sega Genesis GYM, and Super Nintendo SPC
* Effects module adds adjustable panning, echo, and reverb
* Modular structure allows elimination of unneeded features
* Includes efficient NES, GameBoy, and SNES SPC-700 CPU cores"
What ya think?