I know we've got quite a lot of OpenSource fans around here. Maybe some know some good kernel developers, who are able to include and improve hardware support and fix various issues.
We can provide a test unit as well as the needed datasheets - but it needs someone who is capable of debugging and fixing low-level things.
I know I am going to get nailed for this but...
What if we just gave up on this CPU-GPU combo for the 4GB RAM option and went ahead with the new CPU-GPU upgrade that was going to happen at some point in the future anyways?
We could save those 4GB RAM chips for that new board.
I certainly underestimated the complications for supporting 4GB. Though the cases are also still in the "maybe they are ok this time"-phase (spoiler: they aren't). The Pandora was also massively delayed by the case and it seems that switching production to Europe has not really helped either (at least not in terms of time).Back when the pyra was being designed, myself and but a very few others encouraged ED to stick with 2gb when everybody was clamoring for 4 or more. Here we are with the 214521452 PCB mod with no idea why 4GB still isn't working and 3 years after preorders. While 2gb worked with the unoptimized board how many years ago?
I find myself agreeing with this. The way this is going it will take at least two more years™.Stop the scope creep. Get the product out, then improve it.
@EvilDragon : what about Paul Kocialkowski, from the Replicant project ?Now, here's a question for you:
I know we've got quite a lot of OpenSource fans around here. Maybe some know some good kernel developers, who are able to include and improve hardware support and fix various issues.
We can provide a test unit as well as the needed datasheets - but it needs someone who is capable of debugging and fixing low-level things.
I am fine paying for the work as well.
Any ideas or contacts?
According to the fount of all knowledge, the IRC non-dev channel, that's mainly because the kernel is still getting tweaked, making maintaining the bit that plugs the binary blob into the kernel more frustrating. And don't forget Notaz had it working on the devboard well enough to run Ikarugu under dreamcast emulation years ago now, although I forget if that's more than 4 years ago now to be honest.I don`t care about 4GB, but the lack of working 3D after more then 4 years of development is annoying.