SteveM, thank you for your work on this emu, and the others you have donated your time and effort to. I'm personally looking forward to the analog controls over the sound fixes, as I haven't reaaly had that much of a problem in that area, but I guess all things should be addressed in time, but I know you have said sound isn't your area of expertise, so I understand leaving that alone for now.SteveM said:I haven't been looking at the sound problem myself, working more on getting analogue controls working right when I get a moment, which unfortunately hasn't been that often lately.
While I'm here, I would like to extend a big thank you to those of you who have generously donated via the app store. Hopefully you all know by now that it's completely unnecessary, but I can assure you it will be put to good use all the same ;-)
jumpman said:I donated, and would do it again in a heartbeat(Enjoy). I'm looking forward to your future works and updates, and giving again in the future.
Not being able to find fbset would at least be consistent with the symptoms you describe. Is /usr/sbin in your $PATH? Maybe symlink fbset in /usr/bin and see if that helps?vputz said:In /tmp I get a pndrunmame4all.out which is attached. It has a few complaints (no fbset? It's there in /usr/sbin...) but I don't really understand what the showstopper is. Any ideas what's going on?
Ok that is a bummer though as most of the classic games suffer from this. DKjr and DK, Q*bert etc are so crackly it is kind of cringeworthy to play. I guess I may have to put the Wiz version back on nd run through Ginge. I lose all of the nice options you put in but that popping is really distracting. Hopefully some day someone will look at it and see if it can be fixed up.SteveM said:I haven't been looking at the sound problem myself, working more on getting analogue controls working right when I get a moment, which unfortunately hasn't been that often lately.
Mjlink said:One thing I noticed was that when the Pandora button is pressed to bring up the menu, sound worsens while the menu is enabled/disabled immediately following the pressing of that button.
Yes while running in XFCE4, I can try it from Minimenu too to see if there are any bells/whistles/pops going on.EvilDragon said:Mjlink said:One thing I noticed was that when the Pandora button is pressed to bring up the menu, sound worsens while the menu is enabled/disabled immediately following the pressing of that button.
Running from XFCE4?
Pandora button opens the start menu, that's most probably what slows it down here.
I'm not sure the Pandora button press even gets back to XFCE. Try using Tab (Fn+Space) for the menu and see if it's still the same (you'll need to use Tab in Minimenu anyway or you'll kill the app). Sound should stop pretty much immediately when you enter the menu but there may be a bit of snap, crackle 'n pop when returning to the game.Mjlink said:Yes while running in XFCE4, I can try it from Minimenu too to see if there are any bells/whistles/pops going on.EvilDragon said:Running from XFCE4?
Pandora button opens the start menu, that's most probably what slows it down here.
That is strange because Q*bert pops allot during the game. It is weird because the popping will sometimes fade for a few seconds only to come back. Games you may not think do it actually do. Ms Pac-man does it but you will mostly notice it during the intermission music, I can hear it in Pac-man too but it is not as noticeable due to the nature of the effects..Mjlink said:The only game I found I had to turn the sound down/off on was DK3. Regarding prioritizing what needs to happen for MAME4ALL, I would rather have analog support than flawless sound at this point.
Thanks SteveM,
Peace & Pandora,
Link
Find a better source, the roms are bad.NickLoTurco said:Some of the classic games I have (Ms Pacman, Donkey Kong etc) go to a black screen when I try to run them. Eventually it just goes back to the rom picking screen. I've used romcenter to "fix" all my roms but they still don't work. Anyone else had this problem? Other than that it's great, even Outrun works almost perfectly! Also, can this run the arcade version of Afterburner , never seen it on any of the romsets...?
Great first post!Seleuco said:Hi There,
Steve, i added analog and better sound stuff on my iMAME port.... Maybe it could be useful for you...
http://code.google.com/p/imame4all/
Cheers.
Hi! Thanks for that. I take it the "AudioToolbox" stuff is iOS-specific? I have some analogue stuff in place. My main issue right now is having MAME recognise the analogue controls. Whatever I do, osd_analogjoy_read() doesn't seem to ever get called. Did you experience anything like that? It's probably something to do with me messing with the joystick list.Seleuco said:Steve, i added analog and better sound stuff on my iMAME port.... Maybe it could be useful for you...
http://code.google.com/p/imame4all/