DaveC posted on Sep 30 2006 at 02:30 AM said:
This has a great speed increase. Fantastic.
One thing I noticed though are a few bugz.
The sound will get distorted or garbled momentarily and then correct itself. I had the opening tune of Ms Pac-man get all distorted in the beginning. I tried again and it was fine, seems to be an intermittant thing. I tested with older games such as MrDO!, MsPac-man etc. and with the regular MAME not "fast" or "accurate" versions. It also seems to "pop" when changing sounds. So for example in MrDo! when you start to eat cherries it will pop at the begginning of each sound. MrDO seems to show this popping and momentary distortion/crackling alot if you play it for awhile, it may not do it right away. That seems like a
Then I was trying different games and the sound went out all together. I tried different games and still no sound. Then I tried to exit the emu with the 2 shoulder button press and it went to a screen with 2 smaller copies of the menu screen with a shifted pallette then froze. It does this when changing games and/or going into the config screen. I was trying different stuff and then loaded Dig-Dug. It came up with a weird screen about credits so I pressed a button and it went into the game. The only thing is all of the sprites were missing. I shut off the unit, tried again it then worked fine. It seems memory or some registers are getting corrupted or something.
I hope this helps with any bug hunting.
Thanks for the great emu.
Yes, momentarily sound bugs, i have also noticed it. I think i will fix it soon, i will have to change the auto-frameskip+frame-limiter code, this will also fix the crapy sound in CPS-1 games. I will try to follow the MAME4ALL code that seems to be better and solve those problems (at least in the Dreamcast, Chui told me about this problem and he solved it with some auto-frameskip code from Uae4all).
About the hangs when exit or the stability issues, i have also noticed it. I will try to fix this for the next version too...
Thanks and regards.