Version 1.1 of Abbaye des Morts (for Linux & OpenPandora) is released. Bug reported by Farox (and another bug found today) has been fixed, the improvements used in Caanoo port has been added to the port and the source code has been cleaned (thanks to the help of Doragasu) a bit.
Thanks to a patch send by Lars Persson (he is working in Symbian port of the game), the sound and music is loaded at the start of the game. In 1.10 version (& earlier) each sound and fx is loaded when is needed. With this change the game can gain speed on "slow" CPUs.
Ok i have found time to upgrade my caanoo port and i have uploaded a new file for Caanoo only (i'm still have found a way to implement proper button control on gp2x)
The version 2.0 of the game is a port from SDL1.2 to SDL2 libraries. This includes a nice set of features: OpenGL rendering, auto-scaling, Android & IOS support, VSync, etc.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.