L'abbaye Des Morts Wiz And Caanoo


Farox

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Finally after some struggle i have done the port of this very nice game, an open source remake of Locomalito game L'Abbaye des Morts.
Links to know more about the game http://www.locomalito.com/abbaye_des_morts.php and the open sources linux remake by nevat
http://code.google.com/p/abbaye-for-linux/
Thanks to nevat for create this and for the costant support.
 
 
Here is the 2 zip packages to test before upload to the archive.
 
The caanoo version works ( i know because have a caanoo) good but i want to receive your suggestions (if any) before upload.
 
The Wiz version IS UNTESTED as don't have the console. Please test and report if work..
 
Download the wiz version...http://filesmelt.com/dl/Abbaye_wiz.zip
 
and the caanoo version  http://filesmelt.com/dl/Abbaye_caanoo.zip
 
i have built a GP2X version but is very very slow...so for the moment i'll not release it.
 
Works perfect on my end (caanoo), but I checked its game speed against my PC and it feels about 1/3 of it. Is that normal or a problem on my end (either caanoo too slow or pc too fast)?
Sound is perfect.
 
Again, great work done! :)
 
It doesn't work on Wiz.
In my first try, it complains that SDL_gfx.so.0 is not found.
I put it there, but I got segmentation fault (library from GPH SDK and from OpenWiz toolchain).
 
=/
 
Thanks guys for testing :)
 
Yes this remake is a little slow on caanoo (and wiz too i think) but at the moment i don't know how to speed up the things.
 
@ Rodolfo i have built on the wiz the same code with the others execpt for controls (the same as gp2x version) but i don't know if i have a broken toolchain.
I could give you my sources if you have a toolchain installed.
 
erico said:
Works perfect on my end (caanoo), but I checked its game speed against my PC and it feels about 1/3 of it. Is that normal or a problem on my end (either caanoo too slow or pc too fast)?
Sound is perfect.
 
Again, great work done! :)
+1! It works great but too slow.
 
Hope you can make it run like it should.
 
Agree, I think on Pc you must be a supporter to get to the 16 bit gfx version...really neat and 16 bitty gfx I must say.
 
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