Button mapping already exists on a game per game basis see this post
http://boards.openpandora.org/topic/6543-final-burn-alpha-ported-to-pandora-faq-in-first-post/page-36#entry265974/URL]
To make powerdrift playable change the analogue sensitivity in capex for that game, seem to remember it's quite low for powerdrift, maybe 30%.
Hardly ever touch my Pandora since my son was born, can't remember what free time felt like, so sorry about the lack of updates.
Dave
http://boards.openpandora.org/topic/6543-final-burn-alpha-ported-to-pandora-faq-in-first-post/page-36#entry265974/URL]
To make powerdrift playable change the analogue sensitivity in capex for that game, seem to remember it's quite low for powerdrift, maybe 30%.
Hardly ever touch my Pandora since my son was born, can't remember what free time felt like, so sorry about the lack of updates.
Dave
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