Thanks for the hint will give it a try.You could try to compile with sebt3s toolchain and check again. In PanMAME I had similar bugs in menuitems when I compiled with ivanovics one. With sebt3s the errors are gone.
If it's reproducible I expect it to happen with the official release [1] as well.Could you post some binaries for easy testing?Hi I'm a Wesnoth developer without a Pandora and ran into an SDL glitch.
To be sure I also attached my Wesnoth executable, which works with the
data files of the official release.
[1] http://sourceforge.n...-1.pnd/download
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