zodttd
Solving your premature emulation since the Tapwave
Hi everyone,
I figure if there's something that is impossible to do on the GP2X, that can be ported and run fullspeed with the least amount of work and concern, it's the gpSP GBA emulator.
Exophase and I are talking and he has given me some great direction on handling a port of his gpSP GBA emulator he designed for the PSP. It seems fairly straightforward to get it working on ARM platforms, such as the GP2X, which is my start.
So I'm beginning work on it, as it's been discussed, and he has expressed he supports this port. Source is here and within an hour or so I'll begin.
There are some compatibility concerns with gpSP, and I think it will be fun and helpful to Exophase to help assist in debugging them. Not to mention Exophase is an extremely talented programmer who understands dynarec's more than anyone else I spoke to. So I have some comfort in getting an ARM -> ARM (sounds weird, yes) dynarec working. I have some research to do on obtaining a virtual address space, and working out callbacks, but at first I'm just going to see how long it will take me to get a quick and dirty port of gpSP up and running with it's interpreter. It gives me a feel for things to expect for a more proper approach.
It will also honor the GPL, weird huh!
Anyone want to retract their positions on GBA being not playable on the GP2X? ;P
This should be fun stuff while sorting out other projects that are still in an early state.
I figure if there's something that is impossible to do on the GP2X, that can be ported and run fullspeed with the least amount of work and concern, it's the gpSP GBA emulator.
Exophase and I are talking and he has given me some great direction on handling a port of his gpSP GBA emulator he designed for the PSP. It seems fairly straightforward to get it working on ARM platforms, such as the GP2X, which is my start.
So I'm beginning work on it, as it's been discussed, and he has expressed he supports this port. Source is here and within an hour or so I'll begin.
There are some compatibility concerns with gpSP, and I think it will be fun and helpful to Exophase to help assist in debugging them. Not to mention Exophase is an extremely talented programmer who understands dynarec's more than anyone else I spoke to. So I have some comfort in getting an ARM -> ARM (sounds weird, yes) dynarec working. I have some research to do on obtaining a virtual address space, and working out callbacks, but at first I'm just going to see how long it will take me to get a quick and dirty port of gpSP up and running with it's interpreter. It gives me a feel for things to expect for a more proper approach.
It will also honor the GPL, weird huh!
Anyone want to retract their positions on GBA being not playable on the GP2X? ;P
This should be fun stuff while sorting out other projects that are still in an early state.