I think if we ever get networking, and enough people make use of it, that it would be the perfect game to show off the networking tech.Aimless_E posted on May 3 2006 at 02:45 PM said:Pinball would be fun
As far as graphics go I think that pre-rendered 3d models would look real nice for most of the suggestions here. Theme support or at least art/level pack support would be greatness. B)
I would also love to see a remake of warlords.
For those that don't know the game. The playing field consists of four "castles" in the four corners of the screen you control one of the four padles that protects the castles. The game is in play when a dragon meandors by and launches a fireball at one of the castles when the player fails to defleck the fireball with the padle their castle suffers damage. If enough Fireballs hit the castle in the same place ou will be destroyed the match ends when only one castle remains.
anyway the remake would have better graphics/sounds/fx you would have "worlds" where you could have boats and cannonballs instead of castles and dragons for exmple and ofcourse multiplayer support when avaible.
What do you think?
linoleum13 posted on May 4 2006 at 12:06 AM said:The goal of pinball (in my mind) is a little boring: get more points than the person that currently holds the high score. You can only play one table so many times I think.
timbobsteve posted on May 5 2006 at 11:33 AM said:I must say that a pinball game to me seems less interesting than some of the other ideas posted here.
I have been working on evolving a couple of ideas for games over the past few months, the most complete of which is a side-scrolling beat-em-up. Not sure how keen you all are on the Side Scroller game type, but I thought I would mention it anyway.
The other game ideas I have are as follows:
1: In-Depth Racing Game (simulation)
Top Down Racing game with realistic physics, handling and AI.
Sort of like Project Gotham Racing (X-Box) but not 3D and from top-down view.
Would not really be any limits to the amount of work that could be put into it.
Users could create there own vehicles (via conf files and gfx) and tracks.
Our project artists could hace free roam on the types of tracks that they make.
There could be rally tracks, road races, V8 cups, go-kart races.
Basically this game could be a 2D version of Gran Turismo. Would be fun, hey?
2. Top-Down Tactical sim game.
Got this idea from playing R6: Raven Shield on PC. We could do a 2D version.
We could even make it isometric to let artists have more freedom of artwork.
The base engine would be simple, but it could be expanded to include all sorts of fun additions (hear-beat sensors like in R6, or Fog of War like C-Dogs etc).
3. Sidescrolling Beat-em-Up
We could make a nice stylised game with its own features and cool storyline.
I already have this one designed and a story loosly writen.
if a sidescroller interests any of you let me know and I will elaborate more.
Anyways, about me. I am just getting into game coding and coding in general and I really want to work with some better coders to learn off of. I cannot do graphic artwork so I guess the only place I could contribute would be code and design/story development.
Not at all, poll away.Muncher666 posted on May 4 2006 at 08:26 PM said:Dzz, since this was your topic, would you think it rude of me to put up a poll now?
Allan.
tshroom posted on May 4 2006 at 09:21 PM said:DZZ! Lets get this show on the road. Your the obvious leader of the project.
I wouldn't claim to be a huge fan myself, but I thought Pinball Dreams and its successors were very good. The thing is, the pinball idea got the most enthusiastic response, so it makes sense to put that forward. The good thing about this group game project is that although it might not necessarily get everyone working on one single game, it should crystallise developers' thoughts and hopefully lead to projects which get finished.deadlychicken22 posted on May 5 2006 at 11:46 PM said:Am I the only one NOT interested in a pinball game?