stormyandcold
Member
- Joined
- Aug 2, 2006
- Messages
- 141
Have checked it out now, very nice!
AOF3 now works much smoother (low res sound + 250mhz) and seems to do very well at maintaining 60fps albeit with what seems like more slowdown at the start of matches and when some moves are executed for the first time. This slowdown is seen throughout all the games i've tried (improved but not yet perfect cache?) fps can drop very low for fractions of a second (12 and under fps)
svcplus is more playable though doesnt run as smooth as aof3. (still relatively low fps 30-45 with major drops to 6fps sometimes during supers and other moves).
Garou seems to have improved a lot and is very playable!
Compatibility as mentioned is still the same i think (overtop and sengoku2 still dont work in-game)
Ofcourse, turn sound off and most games run almost perfect with much less slowdown.
No sound = 80-100%
With sound, fps can vary greatly from game to game.
All in all, an impressive and much loved release!
AOF3 now works much smoother (low res sound + 250mhz) and seems to do very well at maintaining 60fps albeit with what seems like more slowdown at the start of matches and when some moves are executed for the first time. This slowdown is seen throughout all the games i've tried (improved but not yet perfect cache?) fps can drop very low for fractions of a second (12 and under fps)
svcplus is more playable though doesnt run as smooth as aof3. (still relatively low fps 30-45 with major drops to 6fps sometimes during supers and other moves).
Garou seems to have improved a lot and is very playable!
Compatibility as mentioned is still the same i think (overtop and sengoku2 still dont work in-game)
Ofcourse, turn sound off and most games run almost perfect with much less slowdown.
No sound = 80-100%
With sound, fps can vary greatly from game to game.
All in all, an impressive and much loved release!