iprice
Certified Guru
The extra layers are real killers. The Pandora is surprisingly poor at things like this
Even with "simple" transparency? I mean, no smooth alpha blending but only simple gif like transparency.The extra layers are real killers. The Pandora is surprisingly poor at things like this
There are many differences between the pc systems of today and gaming systems of the past - they are not the same, despite the apparent power increase with modern tech.16-Bit consoles already did 20 years ago with not even sweating
Certainly if we had 6 million dollars!!! Edit i watched like 3 or 4 seasons of this show years ago.The mid 90's.Very cheesy but sincere and alot of fun.I really like the show."We can rebuild it. We have the technology. We can make it better than it was. Better...stronger...faster.”
Megadrive/genesis had hard chips for scrollings.
dedicated chips that dealt with pushing pixels fast and nothing else - the MD had three dedicated panes for scrolling too.
Even with dedicated Chips, they used every "dirty" trick to pull out everything of the old Consoles. If I remember correctly, the "linescrolling" Parallax effect was somehow done within the framebuffer, it was based on the effect that various BG lines were updated/moved slower/faster than others during building up the images on screen. So you basicly get many different moving Parallax Layers "for free". But of course only a simple sidescrolling Effect without transparency or anything like that.Come on, if you can emulate the megadrive in software, it means the Pandora is also capable to do it!
Maybe this means you have to program your own functions to push pixels on screen in layers. There must be a way.
How can I upload a file?
Not sure if it's relevant as im not a coder but here's a link showing some tricks coders did on some classic amiga games.Agony, Jim power etc.http://www.codetappe.../sprite-tricks/