Racemaniac
Scorched GP programmer
i got a NLU unit, 166 Mhz, still works perfectly, alas a lot of games use dark shades and i just can't see the difference on my unit...
the latest release of the minigame project for example, extender, a lovely game, the dark blocks: barely visible, the things you gotta collect from them when you destroy them almost completely invisible, the score and counter: invisible...
the shooter in minigame proejct: the time you loose that's shown when you get hit: hardly visible...
also older things like GPgames (you know, the program that has solitair, shanghai etc...) it's menus are barely legible....
and i'm pretty often faced with such things, and even when programs have brightness control, like GPEngine, some games are still too dark to be playable (i liked the raiden X flashgame, so tried raiden on it, but it's too dark, i can't see the bullets that get shot at me in time to evade them...)
i really hope people will start making their programs nlu compatible again, cause it's pretty annoying, and after all we NLU owners are the ones that were here first ^^
the latest release of the minigame project for example, extender, a lovely game, the dark blocks: barely visible, the things you gotta collect from them when you destroy them almost completely invisible, the score and counter: invisible...
the shooter in minigame proejct: the time you loose that's shown when you get hit: hardly visible...
also older things like GPgames (you know, the program that has solitair, shanghai etc...) it's menus are barely legible....
and i'm pretty often faced with such things, and even when programs have brightness control, like GPEngine, some games are still too dark to be playable (i liked the raiden X flashgame, so tried raiden on it, but it's too dark, i can't see the bullets that get shot at me in time to evade them...)
i really hope people will start making their programs nlu compatible again, cause it's pretty annoying, and after all we NLU owners are the ones that were here first ^^