Ds Racing Game


KickinWing

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Does anybody have the 2 racing games for the DS, which one do you think is better, i'd like to get one but when i read reviews they both have their ups and downs so I'd like feedback from someone that has played both to see what they would recommend.
 
The next set of games are set to hit japan and america middle february start of March. These include yoshi touch and go, Rayman DS, Wario Ware DS(usa), Puyo Puyo pop, and polaroid.
 
Asphalt is good. It actually plays very much like Ridge Racer, but it is a better RR than the actual RR is :p They both have mostly the same play mechanics... you start the race in last position, and the starting grid is VERY spaced out (the front cars far away that you can't see them), they both play very arcadey with cartoony physics, they both heavily emphasize drifting, and in both, drifting rewards you by filling up nitrous or turbo boosts... They are both also a bit buggy with bad collision detection.

The differences are that Asphalt looks WAY better, runs smoother, and controls far better. Asphalt does not, however, make any real use of the touch screen other than to show a map. RR allows you to use the touch screen as a controller, but frankly, this control method sux and is near worthless. Asphalt also uses real, licsensed cars, and allows you to tune them and tweak them in the career mode. It strikes a decent balance between arcade and sim but is mostly arcade.

If you need a racing game I would definately recommend Asphalt to tide you over til better games like Mario Kart come out, which isn't due out for quite some time. It's fun, fast paced, and a very good looking game for the DS. It's not very deep, but is good for quick blasts in between rounds of Mario :blink:
 
Oh dear.

Just read the PSP review as I sit here, glancing at my DS and Mario 64 DS (the only game). Was it worth it? Well, I think in the long run, yes. I didn't buy the DS for ports/remakes of existing PS2 games which will take a long time to play. I bought it for unique stuff I can't already play on my laptop, PC or GP32. Mario 64 is a sort of exception, but the stars are easy enough to get in a 5 minute break, plus the minigames are excellent for that kind of thing.

I'm looking forward to Mario Kart DS as a racing game. Multiplayer should be great. Also look out for Wario Ware Touched! (US), Animal Crossing, NEW Super Mario Bros., and hopefully some decent RPGs. Castlevania too. I really hope good use is made of the touch screen. For instance, navigating RPG menus would be a lot easier if you could move and mess about with the menus via the touchscreen at the same time.
 
Ah well, just remember, you didnt get ripped off

people with a PSP paid WELL over twice the price for nicer graphics

+ the PSPs will be defective, if they arent yet they will be, SONY cannot produce anything correctly on the first batch

just think of it this way, you always want what you dont have until you get it, then you want what you used to have back, then you reconsider, it would be a horrible circle
 
RR is a fine game. A 7/10 at least. If you have friends, its a blast because of the single-cart multiplayer. I wrote a better review before.
 
what makes ya think the PSP's will all suddenly get defective?
are you a master hacker who can break things wirelessley?
If so, theres a bank near my town......

ooo wait, sorry, I forgot, your still yelling " inovation " and " its a new Idea! " about the DS's second screen
oooooooo a whole seperate screen for a MAP! hot damn! thats inovation for ya
if thats not inovation, you are a poo poo head graphics whore


( please see the sarcasim in this )
~Octavious
 
I did think that the second screen was "gimicky", that is untill i tried it. The second screen is really well implemented in most of the games making it much more useful than I had orignally thought. I'm waiting untill I get buy my DS and a good game to go with it, not some paperwieght untill something good comes out. I do think Mario is good and all, but it's just not my type of game i guess.
 
what makes ya think the PSP's will all suddenly get defective?
are you a master hacker who can break things wirelessley?
If so, theres a bank near my town......

ooo wait, sorry, I forgot, your still yelling " inovation " and " its a new Idea! " about the DS's second screen
oooooooo a whole seperate screen for a MAP! hot damn! thats inovation for ya
if thats not inovation, you are a poo poo head graphics whore


( please see the sarcasim in this )
~Octavious
My god stop being such a fan boy. People are saying they'll buy psps, it's just that sony doesn't have a good rep for it's first batch of hardware.

And they're both amazing looking handhelds out at the same time. Competition should push it's software to the limits so whichever portable you choose, you should do well with it.

Stop going on about how the psp is pwning the ds. It's getting old.
 
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Um... hate to say it but so far most games have used the touch screen in non essential, gimmicky ways. I know nintendo has a lot of games up it's sleeve (all with the name TOUCH! in their titles) that use the touch screen in some innovative way... but really, does playing a game with a stylus instead of a joystick and buttons just really excite some of you that much??? How many games will use the gimmick of drawing lines and such before you get tired of that? And forget using the touch screen for any kind of analog control... I DARE you to try to play mario 64 or Ridge Racer DS using the touch screen and say you like it. It DOES work great for the first person shooting in Metroid though....

So far third parties seem to use the touch screen for menus and maps and not much else... wooooopty doo so that's your big innovation, that now you don't need to pause gameplay to look at your inventory and map. Hot damn....
 
Um... hate to say it but so far most games have used the touch screen in non essential, gimmicky ways. I know nintendo has a lot of games up it's sleeve (all with the name TOUCH! in their titles) that use the touch screen in some innovative way... but really, does playing a game with a stylus instead of a joystick and buttons just really excite some of you that much??? How many games will use the gimmick of drawing lines and such before you get tired of that? And forget using the touch screen for any kind of analog control... I DARE you to try to play mario 64 or Ridge Racer DS using the touch screen and say you like it. It DOES work great for the first person shooting in Metroid though....

So far third parties seem to use the touch screen for menus and maps and not much else... wooooopty doo so that's your big innovation, that now you don't need to pause gameplay to look at your inventory and map. Hot damn....

I love using the touchscreen to cotrol Mario 64, and that's complete honesty. I can't see what the problem is, it takes about half an hour to learn, and it just seems like most reviewers haven't been arsed to get to grips with it. Instead they shoot it down just for shock value.

Also, Feel The Magic, Wario, Yoshi's Touch and Go, and yes, the mini games in Mario 64 are good uses of the touch screen. However I agree that Ridge Racer one does look terrible.
 
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I spent about the first hour I had the thing, trying to play mario 64 with the touch screen. It's useful in that it's true analog, very easy to control the exact direction and running speed, however, since there is no 'spring' in it like a true auto-centering analog stick, I found it was very hard to get back to center to stop moving, without actually looking down at the screen. What killed me is that the little circle moves around with your thumb so the center is constantly moving. If they had just set the circle to stay in the middle of the screen, I personally think I'd have had an easier time of it, as I can always 'feel' relatively, how far my thumb is from the center of the screen.

This same problem happens in RR, since you can't feel the center, you try to counter steer or straighten out, but you end up overshooting the center and just wiggling back and forth worse and worse and just sliding all over the place.


Sorry but I really can't consider the touch screen as a real substitute for a true analog stick.
 
In Mario the trick is not to move your thumb that much. I know it isn't a true susbitute, I mean it doesn't feel as good, but I can control it just as well as in the N64 version. Apart from with Wario, because he's fat.
 
Sorry but I really can't consider the touch screen as a real substitute for a true analog stick.
It isn't. Not sure why they didn't include one, because it seems essential to Mario. But basically most people use the d-pad and get used to it; I can control him just as well now although when I first started I couldn't even walk along the rotating plank of the second world (Whomp's Fortress).

You'll find it's fairly sensitive to begin with. In particular I found that Mario kept moving for a bit after I stopped pressing the d-pad - I later discovered that I was actually doing this, and just needed more control.
 
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So far third parties seem to use the touch screen for menus and maps and not much else... wooooopty doo so that's your big innovation, that now you don't need to pause gameplay to look at your inventory and map. Hot damn....
Take a look at the Mario mini-games, which (with the except of the Luigi games and a few others) take full advantage of the second touch screen. I think it just gives developers the choice - they can make their game taller than one screen, or they can use a touch screen if they want to.
 
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that's why I specified the third party games specifically :D :p Nintendo will, of course, make greater efforts to make good use of the touch screen.

So far Sega are the only company to do so though, with Feel the Magic they make good use of all the DS's features except for the WiFi. I do hope and look forward to more games like this coming out. Lately I've been afraid to play with my DS at all though as a lot of Feel the Magic and Metroid playing left me with a pretty scratched up touch screen. Luckily, as my DS was defective with a couple of dead pixels, Nintendo exhanged it for a new one for me and now I have a scratchless screen. I bought some protective covers from Lik Sang but they are CRAP, they are too small... about 1mm two narrow and 1mm too short. So I'm waiting to see some good ones for sale at the local game stores. Until then I refuse to use the stylus and scratch up the new one. Anyways I was kinda aleady tired of mario (having played it thru some 5 times before) and nothing new had come out of interest to me yet. Is Wario out in the US yet???
 
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