wraggster said:
A great idea none theless i do agree with guyfawkes that emu authors will get the greater feedback as that has happened on every homebrew console so far.
No one has told me why that's a bad thing, as long as no one category don't get all the goods.
It is not a bad thing to have loads of emulators but to me it seems all people are interested in is emulators and ports of existing software. The GP32 and GP2X are seen as emulation devices and from what I have been reading on the pandora forums it seems to be going the same way with people asking what can be emulated and ported.
As a developer, it doesn't really inspire me to create a game when the majority of the users are just interested in emulators and ports. As with the GP32 and GP2X we have a great open source system and we should be promoting the fact that anyone can start creating games which have a responsive audience. Unfortunately the latter doesn't seem to happen on a large scale when compared to the feedback emulators or ports get for example.
This is something I have been trying to promote for some time, especially with including a developers start up guide in the gp2x user manual. I have seen quite a few posts with people who are interested in coding because of the user manual. Like I mentioned we should really be promoting original homebrew games and try to get the emulator and port fan base more involved in trying the original games, giving feedback etc.
Now back on topic
I think the developers fund is a good idea and I hope that it is popular. I have read a few comments about people not donating as they feel they are being forced into donating in order to try beta versions. I agree it is a little sneaky but there should be some kind of reward for donating your hard earned money to those people who in the majority of cases spend far too much of their time working on free software.
The expected donated money per software does not even begin to pay for the time devs spend working on software. If it was a paid job we would be screaming slave labour!
Granted most devs code as an hobby which is what I do. But if you add up the hours it takes to complete an original game it is quite amazing, an hour or two each day for several months really adds up! I see the donations more as a way of saying thanks for the software, I have probably received around $90 (excluding the coding compo prize) in donations and spent it on a well earned pint of beer and the rest on hardware for future coding.
The thing is, it is good to give back to the community, not necessarily by way of donating money, not everyone can afford to donate which is fair enough. So if you do not wish to donate I would suggest to be more involved with the development of software. Try software you wouldn't normally use and give suggestions to improve the game or application. Again, speaking as a developer we really enjoy receiving feedback and for me now it is more important than donations as it means people are interested in what we are creating, to fix bugs/make the software easier to use and most importantly to get new ideas.
This is what made the GP32, GP2X and very likely the Pandora the most organised and friendly console scenes to be involved in.