Re: Der Große Laber Thread, Laber Laber, Off Topic ohne Ende
<r>Ok, den Patch probiere ich mal aus..<br/>
Aber ich hab erst mal mit Rigs of Rods zu tun, und die Roadmap für den nächsten Release den man auf der Seite <URL url="http://redmine.rigsofrods.com/projects/ror/roadmap"><s></s>http://redmine.rigsofrods.com/projects/ror/roadmap<e></e></URL><br/>
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Klingt schon mal nicht schlecht, alleine die Bugs die durch das nächste Update beseitigt werden sollen, könnten es wirklich möglich machen produktiv zu spielen: Ich hab zumbeispiel auf einer Map den Unimog abgestellt, gespeichert, geladen und als ich wieder eingestiegen bin hat sich das Teil instand gekrasht..<br/>
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<r>Ok, den Patch probiere ich mal aus..<br/>
Aber ich hab erst mal mit Rigs of Rods zu tun, und die Roadmap für den nächsten Release den man auf der Seite <URL url="http://redmine.rigsofrods.com/projects/ror/roadmap"><s></s>http://redmine.rigsofrods.com/projects/ror/roadmap<e></e></URL><br/>
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Klingt schon mal nicht schlecht, alleine die Bugs die durch das nächste Update beseitigt werden sollen, könnten es wirklich möglich machen produktiv zu spielen: Ich hab zumbeispiel auf einer Map den Unimog abgestellt, gespeichert, geladen und als ich wieder eingestiegen bin hat sich das Teil instand gekrasht..<br/>
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</e></QUOTE><e></s><CODE><s></e></CODE><e>Code:</s>0.39 Codename: Gothenburg 39% 245 tickets (72 geschlossen — 173 offen) Zugehörige Tickets Bug #56: Sound still not working correct in B11 Bug #142: Backspace doesn't reset truck correctly on mesh terrains. Bug #168: Ruddervator controls are reversed Bug #219: Map view is broken Bug #236: MIGUI search Edit box bugs Bug #253: Broken walking animation of the character Bug #269: Ingame Friction Editor Bugs and Suggestions. Bug #272: Particle Management need updating to use more affectors Bug #293: Black Meshes and Terrains Bug #294: Submeshes transparent under openGL Bug #324: Reflections in water Bug #335: Impostor files not going to cache directory Bug #368: 'Save and Play' Not Working Bug #372: Particles sometimes don't work if there's more than one person in a server Bug #394: Managedmaterials reflections on props (at least steering wheels) are flickery Bug #402: fix and improve ground and friction in 0.37-r1 Bug #418: Sound remains when vehicles are removed Bug #442: Language File Missing Bug #443: Boats crash Ror Bug #444: Force feedback is way too weak for light vehicles Bug #446: Hydros can't deform Bug #450: Damage textures don't work for car-to-car collisions Bug #455: Baker Ranch nearly unplayable Bug #461: Z-offset bug on Flare2 Bug #490: Caelum clouds / plants issue Bug #569: Constant freezes on Multiplayer Bug #589: boat load spawn crash Bug #604: multiplayer upload limit Bug #606: Rigidifiers don't work Bug #610: Ingame Menu not Appear after pressing shortcut key Bug #612: Soundsources Bug #614: User Path Bug #615: Game crashes randomly loading vehicles, happens more with some terrain/vehicle combos than others Bug #616: Extremely choppy framerate when multiple (2-3) vehicles are present Bug #620: Players are always visible. Bug #631: Split diffs give asymmetrical grip (open diffs possibly too) Bug #632: RoRBot driver visible in reflections Bug #638: soundsources2 sound buffer issue when change view Bug #639: Player model departs from the truck when they switch to free cam mode Bug #651: Ingame truck reloading crashes Bug #653: Can not spawn 2 instances of vehicle with new camera mirror Bug #654: cars become unuseable after crashing Bug #655: Cars underpowered by factor of 10 Bug #673: fix config startup problem Bug #674: Duplicate videocamera material = incorrect image Bug #680: ctrl+shift+delete crashes game in MP Bug #681: Diffs with 2WD vehicles behave very strangely Bug #684: MP Vehicle Damage Bug #688: Severe lag/framerate stutter when 3 people all have vehicles in MP Bug #693: Contact Submesh is like ICE Bug #695: Stalling in the new beta? Bug #696: Flares show in Environment Mapping Bug #706: Load spawning is still not correct Bug #709: Game crashes when someone leaves the server Bug #710: RWD cars with meshwheels2 do not drive straight Bug #712: Multithreaded scriptengine implementation Bug #714: Terrain selection menu freezes often in MP Bug #716: Forced to choose a vehicle before entering game Bug #721: FOV when spawning from truckshop bug Bug #722: No Mp chat box Bug #725: Exhaust problem Bug #727: Game crashes deleting vehicle in MP Bug #729: Engine sound pitch is fluttery Bug #730: Holding mouse near toolbar at the top kills all input functionality Bug #731: Cars sometimes moves sideways when stop Bug #733: Load parsing is messed up + flexbody spawning problem Bug #739: Game crashes upon spawning some vehicles Bug #740: Game Locks and Crashes when entering MP Bug #744: Lower Panel in Front of Mouse Bug #748: Unconfirmed--- no particles on Alpha Splat terrains... Bug #750: Vehicle explodes when switching to rescue truck with R key Bug #753: Self-destructing trailers Bug #756: vehicle skins show as white in game Bug #758: Visual beam debug no longer works Bug #761: Setting no sound in config causes vehicles to crash upon entering Bug #763: Vehicle spawn height wrong when spawned from the menu Bug #765: Game crashes to desktop when in boat and leaving edge of map Bug #767: Terrain not rendering near vehicle Bug #774: Little graphical bug related to Antilockbrakes - Tractioncontrol Bug #776: 3 numray wheels bug Bug #777: ROR NO SOUND !!! Bug #779: Error 0.38.44 first run Bug #790: truck not connecting to trailer Bug #792: Configurator failing to read language settings from Operating system Bug #793: Videocamera not working Bug #795: Error upon loading RoR user directory Bug #800: Ropes lockable only once Bug #802: Some Maps Only Work With Single Core? Bug #804: Looks different when switching Windows Bug #807: Fixed objects spawn differently since 0.38.20 Bug #810: Caelum Fog Bug #811: Configurator: setting language to english fails/switches back to OS language Bug #814: stencil shadows still not working. Bug #819: Skin file system not working Bug #820: Vehicles randomly respawn in garage Bug #822: Signal/Blinker Light Timing Bug #825: New save or load game bug Bug #826: When switching vehicles it is impossible to re enter the vehicle you switched from. Game will lock Bug #828: vehicles sit running at edge of map in multiplayer. Bug #829: Handbrake locks front wheels even when set in .truck file as 'no handbrake' (option 4 in wheels section) Bug #831: Linux InputEngine bug after revision 2175 Bug #837: Mouse goes behind airplane HUD Bug #838: Remove Current Vehicle Crashes Game Bug #859: Missing semicolon Bug #861: Arch Linux, r2228: Console.cpp:942:59: error: cannot pass objects of non-trivially-copyable type ‘class Ogre::UTFString’ through ‘...’ Bug #863: Error when exiting rigs of rods Bug #864: Cars on the edge of terrain in singleplayer Bug #867: Fixed compile error on linux Bug #877: integrate new angelscript race system into more terrains Bug #878: terrain hashes should also include files loaded during parsing Bug #879: Anglescript should be AngleScript Bug #880: Add_animation does not work for other people's vehicles in MP Bug #882: Flexbodywheels are distorted all over the map in MP Bug #891: Game must be run on Installee's account Bug #892: wallpaper txt codec fix Bug #894: debug from vc++ in windows 7 Bug #895: Vehicle lurches forward manually shifting between 1, N, and R Bug #896: races in 0.39 Bug #897: mud is not working Bug #904: very low force feedback when using a steering wheel Bug #905: When in Automatic, shifting down makes the vehicle violently bounce back and fourth Bug #906: Press and hold vehicle reset button. Bug #907: Resets itself to Automatic after resetting the vehicle or getting into another Bug #910: Force Feedback Bug #912: Collision Triangles Bug #914: [patch] fix for linux Bug #915: Free Camera Moves RoRbot Bug #918: no power! Bug #919: Starter is Jammed Bug #920: No pedals on the dashboard Bug #921: no texture in one of the circles Bug #922: No waves Bug #923: [patch] fix for linux (compiling and some warnings) Bug #924: Tied load not moving in Replay mode Bug #927: Replay mode during race Bug #928: Crash while generating cache Bug #929: Penguinville terrain map issue. Bug #933: Clouds in reflection of water when not in sky Bug #938: Configurator issue in greek language Bug #939: Hooks crashing the game when "T"-screen is open Bug #941: Screen goes black and vehicle re-spawns above ground. Bug #942: Can't hide the GUI by pressing 'U' Bug #943: Can't hide the GUI by pressing 'U' Bug #947: 39.7 error Bug #948: Search Box Crash Bug #952: resources folder isn't normally program_path/resources in Linux. Bug #959: Commands compressing below shortbound and breaking afterwards Feature #23: Add ZeroedMemoryAllocator class to automatically initialize memory of objects Feature #96: Engine brake Feature #197: Directional Friction and fluiddrag Feature #360: Flexbody blendmap stored in replay mode Feature #732: Replay mode fixes/improvements Feature #789: Develop AI easter egg into usable feature Feature #862: movement of the sun Feature #873: ROR calculator Feature #955: Cruise Control RoR Multiplayer Server - Bug #812: When updating RoR, multiplayer server is gone.<e>