Jackd said:
... I think that 50 percent of people would have had no problem kicking you $2 for sqdef and you would have made $2000 from the 4000 archive downloads where if you charged somewhere around $10 i think hardly anyone would have bought it ...
50% strikes me as being a tad on the optimistic side. What are you basing that figure on ? If there are any devs who are overwhelmed with the level of donations they receive, they keep very quiet about it. On the other hand , it is not that difficult to find suggestions that donations do not amount to a hill of beans.
You can not take the number of downloads as a guide as it shows the downloads for the life of the project. Sqdef has been around for over 18 months - long before it won the compo - and has been through several updates. From this we can see that one of the most acclaimed and discussed projects has a pitiful number of downloads - especially when you take into account that people who play it will account for more than one download when they get an update. Will the few who do donate, donate again for every upgrade ?
I was under the impression that the download number reset with each version on the gp2x archive, i may be wrong. Also 50% is just a guess theres obviously no way of knowing, i was just trying to say that charging $10+ not only will you not make nearly as much money but also a dramatically smaller number of people will get to play the game you worked so hard on.