Dzz said:
I'm not really sure what this new thing is. It does seem to have grown beyond pocket size because of the keyboard and large screen.
I'm not so sure about that. Think about the latest generation of Pocket PC phones - they have full VGA screens (640x480) and springloaded keyboards without being bulky (compared to a PDA phone with only a touchscreen).
QUOTE
I think this should be marketed as a gaming device and nothing else. Every idiot can think of all the other things you can do with it, but it should be advertised as a the new gp2x. Why does it have wifi - for online gaming. Why does it have a touch screen - for mouse emulation for Atari ST / Commodore Amiga. Game pad + 3d well.. that's obvious.
Agreed, in my mind this is primarily a device to be used for gaming and emulation. Secondary, a media player. Thirdly, an ultraportable Linux device with many possibilites. But while WiFi and touchscreen may be nice for general networking (and WLAN troubleshooting) and X-Windows, I value those features primarily because they can enable wireless multiplayer gaming (and emulation) and smooth mouse emulation (though I wouldn't even consider using the touchscreen with anything but a stylus - fingers are a no-no).
Eolair said:
Keyboard... are you making a handheld computer or a handheld gaming device? And can you fit a keyboard into it without turning it into a big brick? Why not make the keyboard an add-on for those who really want it...
I think most users will want it for these reasons (most users in this community are developers, retrogamers and/or Linux geeks):
GunPei2X said:
Keyboard would be brilliant for:
Spectrum/Amstrad/c64/ST/Amiga/etc emulation.
Adventure Games (Text, Sierra).
E-mail & web browsing.
Other PDA functions (for me, proper writing on the go).
Coding debug & Linux command line.
Online gaming chat?
mfk said:
But we are trying to make a device which has a standard hardware for all. Think about C64 or Amiga. They are the same C64 or Amiga for all people. It makes it easier to develop something for a standard hardware. It will make the development more hassle free because the devs will know what kind of hardware you own in your hand. Otherwise we should have to port, for example, tens of USB Wi-Fi drivers to make sure everyone can use it.
And speaking of C64 and Amiga, what's happening here is really what attracted me to the GP2X scene in the first place. I spent the better part of a year monitoring the progress of the GP2X before deciding on it. What I saw was the potential for this community to make either the GP2X or a successor into a handheld "spiritual successor" of the Amiga, where an already awesome piece of hardware is pushed to it's absolute limits and beyond by skilled and enthusiastic users. The GP2X has so far been proven to have far more potential than I thought at first (I'd never have thought PSX emulation would even reach 1 fps on such a "slow" device) and given what we "know" so far about the new "community-driven" device it'll be more than capable of fullspeed PSX which is pretty much the most modern (as in 3D) unit I'd want to emulate anyway (fullspeed Amiga 1200 and a properly performing DOSbox would be nice, too, and seems to be possible given the hints we've seen so far about the power of this unit). I don't want or need N64 emulation and I don't expect that to ever be achieved in a handheld, but I love the idea of having a gaming device that can double as a tiny Linux workstation (even server) or PDA.
cowai said:
I mean whats deal about having both a touchscreen and a slide-out?
Touchscreen is great for mouse emulation through a stylus, good for ScummVM and Tilematch for example, and if I can choose between an onscreen keyboard and a slideout physical keyboard, I'll take the slideout keyboard any day even if it might add a little bit of bulk and weight to the unit (but seeing how modern PDA phones handle this, I don't think it'll add much bulk at all).