Vimacs
Don't be evil!
It dont, actualy the only difference is that it uses a different lcd, different ram but with the same specs, and that the light switch somehow uses timer3, thats all i can think about.
If you are using the atomic edition then you need -rst posted on Oct 5 2005 at 03:27 AM said:a lot of confusion Woogal. The first time i tried it work so fine. But now i get the .con files and the .grp file from the "pure atomic edition". Now when the loading screen it appears the gp32 reboots again.
Atomic edition .grp 42.3 MB <-- not work
shareware edition 10.5 MB <-- worked
We need a new post with the correct files. I mean all needed files.
The first .fxe was so smaller. Now with the problem solved in the BLU, is possible to get smaller again ? How go the sfx sounds ?
Greetings
Give it a try. Can't compile you a version with sound enabled for a few hours, but if you get the wav's ready I'll compile and send it to you tonight for testing. There may also be something I can do with the code so we don't have to use custom wavs, but I've not checked yet.Vimacs posted on Oct 5 2005 at 12:28 PM said:Wooogal, its easy to convert duke's .voc files to wav files, may it help to use custom 11025 wav files?
woogal posted on Oct 5 2005 at 12:23 PM said:Give it a try. Can't compile you a version with sound enabled for a few hours, but if you get the wav's ready I'll compile and send it to you tonight for testing. There may also be something I can do with the code so we don't have to use custom wavs, but I've not checked yet.Vimacs posted on Oct 5 2005 at 12:28 PM said:Wooogal, its easy to convert duke's .voc files to wav files, may it help to use custom 11025 wav files?