DaveN
Digger
Daid posted on Sep 6 2006 at 05:49 PM said:EDIT: double based square roots, one for every object every draw cycle. Me smash!
Hehe, I think a gp2x-fix here may speed this up _a lot_.
I played this last night, it works absolutely great, it never crashed, and in a cpu-wise small level like goldmine it runs great all the time.
Thanks for bringing this fantastic game to the gp2x, Daid!
cheers, David
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