K4D0 said:To remedy this, Gph could easily implement the octagon shaped guide around the analog like nintendo did with the gamecube controller's analogs.
Doesn't work. To use that then your throw distance would have to be so far because you have to move to the limits everytime. Again you lose all precise control.
An analog will never be as good as digital for things designed for digital. That is why even today controllers still have d-pads. If analog worked just as well they would drop the d pads and save the cost.
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