ivanovic
Active Member
- Joined
- Aug 4, 2006
- Messages
- 784
You will find links to the latest stable and development release at the buttom of this post.
Finally managed setting up the cross compile toolchain (following this howto), directly compiled Wesnoth and packaged it into a neat, little .pnd. Sadly dl.opendownloads.org had some problems accepting the sourceforge.net url. Thanks to ED the file made it into the downloads archive anyway. Here it is:
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,29,25
Some comments:
* Yeah, this is the brand new 1.8.3 release which I have not announced so far on wesnoth.org since at the moment only the sourcecode, the Windows and the Pandora binaries are available (just tagged this release 3 hours ago...). The official announcement of the release on wesnoth.org will follow "soon" (in one or two days, depending on how long it takes for the OSX version to appear).
* All application data is written to appdata/wesnoth-1.8, nothing should end in your NAND.
* Starting the game might be a little slow when it does create the caches. This is: The first start of the game as well as the first start of each campaign in each difficulty level and joining the mp server the first time takes some 30 to 60 seconds because the cache is created. On later starts (unless you download an addon, which will force some cache updates!) it should be a whole lot faster since the cache is just used.
* This release is 100% compatible to the 1.8.x stable branch of Wesnoth. It does work with those savegames. You can download add-ons just as you tend to do with the "desktop" edition and you can play on the multiplayer server against oponents eg on Windows computers, Macs or Linux systems (only slight problem with multiplayer is that the interface is not great at all, since it was not created with 800x480 as resolution in mind).
* If you find bugs, please report them. It would be good if you used the official bugtracker as provided in the link since I am very likely to miss other reports, like eg posts here in the forums.
Only one thing left to say:
Enjoy the game on your pandora!
EDIT:
Latest stable release:
Wesnoth 1.8.6
Post with information about this release: 1.8.6 release information
Download wesnoth-1.8.6-1.pnd (289.3MB)
Wesnoth 1.8.x is also available via the OpenPandora Package Repository.
Latest development release:
Wesnoth 1.9.6
Post with information about this release: 1.9.6 release information
Download wesnoth-1.9.6-1.pnd (310.1MB)
Wesnoth 1.9.x is also available via the OpenPandora Package Repository.
Finally managed setting up the cross compile toolchain (following this howto), directly compiled Wesnoth and packaged it into a neat, little .pnd. Sadly dl.opendownloads.org had some problems accepting the sourceforge.net url. Thanks to ED the file made it into the downloads archive anyway. Here it is:
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,29,25
Some comments:
* Yeah, this is the brand new 1.8.3 release which I have not announced so far on wesnoth.org since at the moment only the sourcecode, the Windows and the Pandora binaries are available (just tagged this release 3 hours ago...). The official announcement of the release on wesnoth.org will follow "soon" (in one or two days, depending on how long it takes for the OSX version to appear).
* All application data is written to appdata/wesnoth-1.8, nothing should end in your NAND.
* Starting the game might be a little slow when it does create the caches. This is: The first start of the game as well as the first start of each campaign in each difficulty level and joining the mp server the first time takes some 30 to 60 seconds because the cache is created. On later starts (unless you download an addon, which will force some cache updates!) it should be a whole lot faster since the cache is just used.
* This release is 100% compatible to the 1.8.x stable branch of Wesnoth. It does work with those savegames. You can download add-ons just as you tend to do with the "desktop" edition and you can play on the multiplayer server against oponents eg on Windows computers, Macs or Linux systems (only slight problem with multiplayer is that the interface is not great at all, since it was not created with 800x480 as resolution in mind).
* If you find bugs, please report them. It would be good if you used the official bugtracker as provided in the link since I am very likely to miss other reports, like eg posts here in the forums.
Only one thing left to say:
Enjoy the game on your pandora!
EDIT:
Latest stable release:
Wesnoth 1.8.6
Post with information about this release: 1.8.6 release information
Download wesnoth-1.8.6-1.pnd (289.3MB)
Wesnoth 1.8.x is also available via the OpenPandora Package Repository.
Latest development release:
Wesnoth 1.9.6
Post with information about this release: 1.9.6 release information
Download wesnoth-1.9.6-1.pnd (310.1MB)
Wesnoth 1.9.x is also available via the OpenPandora Package Repository.
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