the other thing is pressing shift (and/or fn) to change the brightness of the screen (key backlight) with your right hand -- it's easy to accidentally fat-finger the power button with your left thumb going across.
it would have been nice to have the brightness button on the other side (left side) instead of right, since the keyboard-facing modifiers are on the right.
Umm... I never hat that issue before :Oooh, nice, RK3568.
the only other concern i have with the current pyra is the screen/keyboard brightness key not playing well with shift/fn:
how easy would it be to switch Usr1/2 <-> brightness keys?
So we might need a split repo or an option to upload two versions one for each chip?Yes, and if it turns out it doesn't support 32-bit mode, or we decide not to use it, even straight 2D games won't work. But I think in the main so far all the developers of those game DBPs are still around in the main, and it won't be too much work to rebuild them for 64-bit once the magic opetions have been documented at least.