Game title: Fetches La Vache! (Assuming the python crew didn't lock it down so solid as to not be usable.)
Two player or player Vs AI.
Each player starts with bags of gold and a "King".
Funds are used to buy different wall/barricade bits and "Things to put in the catapult".
Terrain is generated randomly.
Players stack and set their King's placement and barricade bits (AI does theirs too).
Random pick of who's first to set up.
Players pick what they're going to launch from their catapult toward the other player's base. See - Cow.
Players use either the touch screen or nubs to pick angle and power.
BOTH sides launch each volley at the same time.
Objective is to destroy the other player's King first.
Every different barricade bit behaves different.
Every different thing to put in the catapult behaves different. (Rocks (cheap), Sand bags (cheaper), flaming balls, explosives, cats, dogs, chickens and yes, cows. The list could go on and on...)
So - who's going to build it?