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  1. JayFoxRox

    Learning Ogl And Shaders? This Can Be Of Use To You

    paeryn: consider using usbnet darkblu: instead of merging close vertices you should degenerate and index all meshes to triangle-strips stored in IBOs and VBOs. That gave a massive speed-up in my projects. Personally, I didn't benchmark the map-buffer extension - but that could also be faster.
  2. JayFoxRox

    Devs Unite!

    if CreatureXL needs a unit so he can dev while he doesn't have his one he should just contact me as I can share my Pandora (like 3 days a week or so) once in a while probably.
  3. JayFoxRox

    The usual I cancel and you suck compilation

    What's your VAT registration number?
  4. JayFoxRox

    Pandora Pancake Pandora Sdk Survey

    This survey will close some time on sunday! Please make sure that you submit your votes now if you want your vote to be counted!
  5. JayFoxRox

    Craig In The It Crowd?

    It all makes sense now! PoisonV did run away with Jen, Craig trying to get him back to the forums, following them both by asking someone else from the forums to touch Roys bum!
  6. JayFoxRox

    Man Page Usage Debate

    Ah true, didn't even think about tabs in the terminal itself. However, I actually meant non-X terminals.
  7. JayFoxRox

    Any Ds Emulation News?

    Actually, I doubt that there is a video of PSP Emulation yet. However, you are right about Dreamcast - but it didn't look too playable neither. However, PSP Emulation is a lot easier if only the actual software and not the hardware itself is emulated. Basicly it's a heavy abstraction which is...
  8. JayFoxRox

    Man Page Usage Debate

    My opinion is that "--help" is usually enough. With the small display of the pandora you don't want to have multi-page man pages anyway (Unless you like to work with lots of workspaces, as switching terminals is not possible using the normal keyboard) and a lot of users probably don't even use...
  9. JayFoxRox

    The One Nub Club

    I joined last week friday already but didn't have much time yet for my one-nubber. Mine is actually broken in hardware it seems, as it can't be fixed by resetting the nub and you feel some resistance under the left nub. This is a pure development machine though at the moment and thanks again to...
  10. JayFoxRox

    Beta Mupen64Plus

    Yes, I know, the version which was on code.google didn't even have the config option for fullscreen / windowed mode, but it was all hardcoded. This is how I noticed the GPL violation first (because a binary I have does have the option + it opens mousepad when clicking the configure button). The...
  11. JayFoxRox

    The 256X256X256 Thread

    You used quads, the rule was 256 tris. You are out! Nah seriously... a bit more polys but smaller textures would probably make the SGX a lot more happy.
  12. JayFoxRox

    Beta Mupen64Plus

    http://jayfoxrox.pastebin.com/hS1vwRjU this is an OpenGL.cpp which works with blight. It's pretty bad though and just a quick hack. The major aspect is that SDL is already initialized in mupen itself so you don't have to do it, only subsystems have to be initialized but even the VIDEO one...
  13. JayFoxRox

    Onee-sama Tasukete!

    Having worked a lot with the GE recently, I claim that this is wrong (or only partly correct) :) The stride sets the amount of work used to texture objects, not the width. And the stride must be a multiple of 16 (at least it is always the case in the games I recently (GE) emulated), not a power...
  14. JayFoxRox

    The Jungle Of Opengl, Where To Start?

    The PVR docs recommend to upload the matrices as 3x vec4 instead of mat4 if the last row is unused (then dotp rather than multiplying matrices - check the docs for more info). (For a projection matrix you'd still want to use a mat4 though)
  15. JayFoxRox

    Beta Mupen64Plus

    Could you please send back your changes to the code.google page of PPSP Input? Seems like a lot of work has been done :) Imo it would make sense if you also get the "Owner" permissions. To create a PND it should be enough to do this on linux: genisoimage -joliet-long -no-pad -o ./PndName.pnd...
  16. JayFoxRox

    Mupen64Plus

    I definitly had another input plugin working on my beagleboard. Not sure if it was blight though. I'm getting a Pandora soon and I'll look into it.
  17. JayFoxRox

    Mupen64Plus

    Adventus: I made you a committer some days ago already, feel free to add anything etc. I feel that updating ppsp-input is like beating a dead horse. It was originally written because I didn't expect to be this close to actual N64 emulation on the Pandora. - I heard that you and Pickle were...
  18. JayFoxRox

    Development Bounties

    *Fixed that for you He said it. If I get my Pandora I'll also have a look at the graphics plugin :) (even tho I don't have any knowledge about the N64 graphics hw)
  19. JayFoxRox

    Development Bounties

    IMHO there should be a fixed value of money (a portion of the available money) which is split between projects which can be voted up. Then there could be a rule that a project without major upgrades could not be voted 2 months in a row and if it is a port the original devs should also get a...
  20. JayFoxRox

    What's My Position In The Queue - Without Annoying Somebody?

    It would probably good to know when you re-ordered. But if you ordered late it might take another few month. The current offical-blog post has some stats about assembly. You can try to extrapolate your date from that. - Gives you at least a rough estimate
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