Gp32 Ii


LHC posted on Feb 5 2005 at 09:19 PM said:
Can programmers use the Z80 and regular GBA processor together in order to get extra power?

No, it's strictly one or the other via a switch.
 
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Squidge posted on Feb 6 2005 at 01:08 AM said:
We don't need backwards compatability, the GP32 2 will be so powerful, one of the first emulators will be a GP32 one :)

Heres hoping Squidge! Still, if porting from one platform to the next is straightforward it would be good. :)
 
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Well, do you want power or do you want battery life? You can't have both unless you want laptop sized batteries :p
 
Shin, 4 hours is still 1 hour more than my GP32 lasts with titanium brand batteries at 166 MHZ :p

Plus the PSP lasts about 5 believe it or not.
 
Squidge posted on Feb 6 2005 at 02:09 AM said:
LHC posted on Feb 5 2005 at 09:19 PM said:
Can programmers use the Z80 and regular GBA processor together in order to get extra power?

No, it's strictly one or the other via a switch.
Running 2 processors at them same time would likely suck up all of the batteries very quickly and one would end-up slowing down the other (calculations ould not be performed in time by the crappy one).
 
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Winner of most retarded reply in this thread: person who got really angry when someone said 'stats' instead of 'specs'.

I think it's not going to happen. (This.)
 
and, on a side note, I was reviewing tech specs of the Gizmondo's 128bit video card
The previously mentioned chip would barely out-do the Gizmondo's video card , and the Giz has a 400mhz procesor and 64 megs of RAM to compliment that
so, that chip would only equal the 3d part of the Gizmondo's videocard
I hope like hell The next GP has atleast a 400mhz procesor and would rock if it came with the Gizmondo video card and atleast 32 megs of ram

o ya, did I mention the UPGRADEABLE Pixel Shader 1.1 in that core??
Its fully floating point approved and compatable?
the fact it pulls 90% less power than the PSP's GPU ( acording to Nvidia )?
and Anti-Aliasing, Trilinear Filtering, and a 40bit 2x pipeline?
I think the Gizmondo might be the GP succesor.... I wish it wernt, its missing our trademark giant screen

~Octavious

Edit
so, for all you out there, I constructed a beast of a Handheld that I would pay 250-400 for
ARM1020E 667 mhz Samsung Processor with 64k cache ( also capable of floating point - designed for 3d apps )
Nvidia GoForce 3D 4500
32 - 128 megs ram
3.5 inch or larger 640x480 BACK LIT screen
and 1 or 2 SD card slot(s)
Open source console
Bluetooth for file transfer
and a 1800-2200 5v mha Li-Ion rechargeable battery pack built in
NO EXTRA GADGETS, like a camera, or GPS, or GPRS


The above would be the move I would make If I were incharge of GamePark
This would put me at the leader of ALL handhelds, including the VIA EVE
this would make signing big companies easier, because of the near Xbox stats, this handheld could easly play some of the latest games
thats what I would do...
thats the best handheld money-technology can make right now
Cmon' GamePark... get with with it... get your shit in line and make a move already
 
Squidge posted on Feb 6 2005 at 12:42 PM said:
Well, do you want power or do you want battery life? You can't have both unless you want laptop sized batteries :p
Well, I think that Gamepark would be able to find a happy medium between the two. The DS, for example, I think has about 10 hours of gameplay per charge (maybe more--not entirely sure), but that's with two backlit screens. I'm sure running two screens sucks more power than one large screen, like the Gamepark 2 will have.

Plus, I don't expect this console until maybe Spring next year, so that's a fair amount of time for the new hardware to develop and be tweaked to lower their power consumption.
 
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And if you look at the Gizmondos Sega Pack (Sonic the Hedgehog, Outrun, Golden Axe, Altered Beast and Shinobi) all these games are excellently emulated by DrMD.
 
shinneri posted on Feb 7 2005 at 03:58 AM said:
The DS, for example, I think has about 10 hours of gameplay per charge (maybe more--not entirely sure), but that's with two backlit screens. I'm sure running two screens sucks more power than one large screen, like the Gamepark 2 will have.

no, I doubt that - the PSP screen has more pixels, about 1/3rd more - and a bigger area to light - not only that, but it's the much more powerful CPU (as well as UMD access) that eats up life (vs DS), as stated a bigger batt (laptop style_ would have been the only option.

personally I think Sony got this right, 5 hours is plenty between charges...and if you're that fussed you can buy a 2nd batt
 
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All the talk of the GPX being backwardly compatible makes me laugh. Gamepark can't even manage to make all GP32s totally compatible with each other!

J(ohn)
 
Vimacs posted on Feb 7 2005 at 04:49 AM said:
gizmondo = drm closed
gizmondo = ugly
gizmondo = damn small screen
gizmondo = comemrcial shit :)
And the worst bit is they use those damned fake screenies :( so evil!
 
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