The Saturn had some quite impressive specs:
    *  CPU: 2 x 32-Bit RISC SH2 at 28.6 MHz, 32-Bit RISC SH1 at 20 MHz. 25MIPS
    * Memory: 16 Mbit Work RAM, 4 Mbit Audio RAM, 256 Kbit Backup RAM, 12 Mbit Video RAM, 4 Mbit CD Buffer RAM, 4 Mbit IPL ROM.
    * Sound: 16-Bit CISC 68EC000 (11.3 MHz), PCM & FM sound sources, 32 channels, 16-Bit Sampling, Sampling rate 44.1 KHz max, Audio DSP
    * Graphics: 16.77 Million Colours Sprite Enlargement, Reduction, Rotation, Transformation
    * CG Capability: Polygon Specialized Hardware Texture Mapping, Flat Shading, Gouraud Shading, Wire Frame
    * Scroll: 5 Screens (Scaling, rotating, enlargement, reduction)
    * CD Drive: Intelligent 2x. Data Transfer Rate (DMA to RAM), 150 KB/sec. (Normal), 300 KB/sec. (Double speed), Maximum Capacity - 660 Megabytes, Audio CD play with reactive display, CD+G compatible, CD+EG compatible, CD Single compatible, Photo CD compatible, Video CD compatible and Ebook compatible
    * 2D Graphical Capabilities: VDP1 processor handling sprites, polygons and geometry VDP2, processor handling backgrounds, 5 simultaneous planes with two rotation planes, 32,000 colours from 24-bit palette.
So I don't believe there will be an emulator for it for Gamepark. :rolleyes: