IcantDeleteThisAccount
Member
- Joined
- Aug 5, 2006
- Messages
- 151
I was thinking.. Since a saturn was never really designed to run super 3d games and the video processors if I understand correctly were really just enhanced 2d processors would it be quite possible to run a saturn emulator on the gp2x?
reading about it this is what I see
QUOTE
Two Hitachi SuperH-2 7604 32-Bit RISC processors at 28.63 MHz (50-MIPS) - each has 4 KiB on-chip cache, of which 2 KiB can alternatively be used as directly addressable Scratchpad RAM
Custom Saturn Control Unit (SCU) with DSP for geometry processing and DMA controller (running at 14.3 MHz)
now they say for emulators you need a computer about 10times as powerful as the system.. and well.. I think the gp2x is about 10 times as powerful as the saturn processor wise and I could definetly see the dual cores being able to do some amazing things if split up right where to emulate the hitachi processors on one core, and the geometry processing on another core it would definetly seem plausible.
reading about it this is what I see
QUOTE
Two Hitachi SuperH-2 7604 32-Bit RISC processors at 28.63 MHz (50-MIPS) - each has 4 KiB on-chip cache, of which 2 KiB can alternatively be used as directly addressable Scratchpad RAM
Custom Saturn Control Unit (SCU) with DSP for geometry processing and DMA controller (running at 14.3 MHz)
now they say for emulators you need a computer about 10times as powerful as the system.. and well.. I think the gp2x is about 10 times as powerful as the saturn processor wise and I could definetly see the dual cores being able to do some amazing things if split up right where to emulate the hitachi processors on one core, and the geometry processing on another core it would definetly seem plausible.