iignotus posted on May 2 2006 at 05:11 AM said:Well, it won't be able to. And how do you know that the XGP runs Q3 and UT at 60fps? Do you own a XGP, and can tell me that for a fact? No; no one does. Furthermore, Quake and UT are ports, PSX and N64 are emulators. Big difference in speed.Anhaedra posted on May 2 2006 at 12:57 AM said:iignotus posted on May 2 2006 at 02:03 AM said:Wait 3-4 years.Anhaedra posted on May 1 2006 at 07:11 PM said:What I want is Quake 2/3, Unreal Tournament, Cube, Nexuiz, N64 and PSX emulators all accelerated.
Why do you say that? I think the XGP can do it, if it can run Quake 3 and UT at 60fps, then it should be able to do everything else I said.
Like I said, wait 3-4 years, and you'll probably have a handheld that can handle PSX and N64 emulation at full speed.
No, of course I don't know for sure that it runs them at that speed, but I thought that Gamepark said that it does. Of course, they could mean at lower settings, but any 3D accelerator and FPU at all is going to greatly improve chances for playable N64 and PSX emulation. I was thinking the devs could take more of a Corn approach to N64 emulation, so that it is very fast on low end CPUs, but not very compatible. (unfortunate side effect to the way Corn is made)
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