Coldbird
Member
- Joined
- Aug 15, 2010
- Messages
- 397
I've been playing with two possible ideas of mine for a Pandora Application...
And I wanted to know what people think about it, depending on this poll I will work on one or the other thing.
1. Idea: PCSX2 Remote-Control
We all know that PS2 emulation on the Pandora is quite a farfetched idea... even if it was doable the results would be awful due to lack of processing power... however... livestreaming contents might be different.
Due to PCSX2's modular setup, I could handcraft a custom version of the Disc, Graphic, Sound and Input plugin, which would in turn, allow one to manually set the PS2 iso image via Pandora Remote Control, stream the graphics to the Pandora screen, do the same for the sound and transfer Pandora-Controls to the input plugin for controlling the game...
If I was to do this, I would add a backdoor-control to the PCSX2 main source... to allow Pandora users to do savestates, start / stop / reboot games, etc. via a emulator-like main screen.
Hopefully, the resulting code would be accepted into the PCSX2 mainstream repository to ensure compatiblity with upcoming versions of PCSX2.
The Result: PS2 gaming on Pandora, Emulation done via a strong enough x86/x64 computer in the background, connectivity via WiFi.
2. Idea: Sticks of Styx (temporary project name)
It's a idea that has been floating around in my head for a long time, it's a simplistic 3D dungeon crawler with a very unique graphic concept...
Every enemy you encounter is a stick figure, so are NPCs, you and your friends, every stick figure is made up of 17 parts.
As you defeat enemies, you have the chance of collecting some of their body parts, eventually making them your own... building your own 3D "Stick of Styx", the ultimate Stick-Warrior.
In addition to that the usual weaponry would be available, swords, shields, etc.
The idea of the graphics style would be that each of those 3D meshes is a static mesh, giving it a Lego-Style, the only animations being done via rotation / translation of body parts, similiar to the graphic System used in games like Shining Lore.
... Now... pick your weapon / discuss.
And I wanted to know what people think about it, depending on this poll I will work on one or the other thing.
1. Idea: PCSX2 Remote-Control
We all know that PS2 emulation on the Pandora is quite a farfetched idea... even if it was doable the results would be awful due to lack of processing power... however... livestreaming contents might be different.
Due to PCSX2's modular setup, I could handcraft a custom version of the Disc, Graphic, Sound and Input plugin, which would in turn, allow one to manually set the PS2 iso image via Pandora Remote Control, stream the graphics to the Pandora screen, do the same for the sound and transfer Pandora-Controls to the input plugin for controlling the game...
If I was to do this, I would add a backdoor-control to the PCSX2 main source... to allow Pandora users to do savestates, start / stop / reboot games, etc. via a emulator-like main screen.
Hopefully, the resulting code would be accepted into the PCSX2 mainstream repository to ensure compatiblity with upcoming versions of PCSX2.
The Result: PS2 gaming on Pandora, Emulation done via a strong enough x86/x64 computer in the background, connectivity via WiFi.
2. Idea: Sticks of Styx (temporary project name)
It's a idea that has been floating around in my head for a long time, it's a simplistic 3D dungeon crawler with a very unique graphic concept...
Every enemy you encounter is a stick figure, so are NPCs, you and your friends, every stick figure is made up of 17 parts.
- Headgear
- Head
- Neck
- Torso
- Beltline
- Left Upper Arm
- Left Lower Arm
- Left Hand
- Right Upper Arm
- Right Lower Arm
- Right Hand
- Left Upper Leg
- Left Lower Leg
- Left Foot
- Right Upper Leg
- Right Lower Leg
- Right Foot
As you defeat enemies, you have the chance of collecting some of their body parts, eventually making them your own... building your own 3D "Stick of Styx", the ultimate Stick-Warrior.
In addition to that the usual weaponry would be available, swords, shields, etc.
The idea of the graphics style would be that each of those 3D meshes is a static mesh, giving it a Lego-Style, the only animations being done via rotation / translation of body parts, similiar to the graphic System used in games like Shining Lore.
... Now... pick your weapon / discuss.
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