x1212
Member
- Joined
- Apr 1, 2013
- Messages
- 134
Are the sources of the Pandora-port in anyway different from the original ones? (if so, is there a repo for these patches available?)The music is played using a sound chip emulation. That part probably can be severly optimized, but that way over my head, the engine itself is rather well optimized (and dont go tell the nxengine her engine isnt fast enough. Someone tring to port it for experiaplay tried... )you mention the music being a drain on CPU, why is that? In what format is the music and what kind of library is used to play it back ?
The best I could do to help with the performance problem is to use the gpu to scale as both launcher (normal and ehenced) use cpu scalers. that would give a little boost. but I doubt it would be very noticable as the music processing cost over 60% cpu here
If there are any obvious bottlenecks that are as easy to fix as the one in the Godot 3d-Physics, I might be able to do something about that ...
On Topic: I tried to complete Cave Story as well ... but some of the bosses were way too hard in this version (only played through Cave Story+ on PC before ... on easy ... but I love that game)