pongplaya
Member
funny almost excactly what i think... well but many of today fps arent playable without saving....(and i kinda like fps even though i really started with pong...and love old arcade games ........hence the name)I'll dip my toes in the savestate waters...
To me, old arcade games are all about difficulty. These games were never designed to be played for long periods. Back then, if a few of us got good on a particular machine (and by good I mean making a credit last more than 25 minutes) you could just about guarantee the operator would crank it up a notch before long. A save state seems kind of heretical. And to honest, if I got 20 levels into your typical early 80's arcade game and then saved the state I'd also have to save the state my brain was in at the time. 'Cause there's not way I could pick up where I'd left off, I'd lose all my men inside 60 seconds.
They just don't make 'em like that any more.
(Shuffles off muttering about kids these days)
what id like to see is dipswitch support for gp mame
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