Hello.
I'm sure all of you know some of the folowing game creation tools here, there are active communities behind them and/or they have a good number of interesting games since years of development.
I think those tools improves the homebrew game development situation a lot, it's a powerful tool for learning how to make videogames and often there appears very good videogame gems using those tools.
I think the Pandora project and the community itself must try to make possible that those utils are available on the Pandora system, by all possible ways. Sending emails to the developers of those tools, posting about this on their forums if available and even respected developers from the community end with some kind of deal for porting it to Pandora.
So this effort can be made by both developers and (future) Pandora users. I think it's interesting to debating too about how important are those tools for homebrew/independient game development and all the benefits to the Pandora community of having the most popular ones available on it.
We must make the developers of those tools that Pandora exists, there are a strong community supporting it and there will be a high demand of those tools for Pandora.
I'm sure convince them will take time and not all will accept Pandora as supported platforms, but I think we will can convince some of them with some time and when they see the status of Pandora scene and units selled by some after the second batch.
Here is a small list of some of the game creation tools available out there, mostly the more popular ones. I'm sorry if I don't provide a detail or there are lots more to be named in the post, I'll look about this in the following days and expand the list.
-RPG Maker XP
-Visionaire Studio
-Game Maker
-AGS - Adventure Game Studio
-Unity: A complete creation game authoring tool, the development tool is only for MacOS X but it can produce games for Windows and Wii. There is in development the support for iPhone too (it uses an OMAP).
-DarkBASIC and -DarkBASIC Pro
-Verge
-C4 Engine
-Digital Novel Markup Language (DNML)
- ShiVa
- Torque Game Builder
- ShugenDo: It's a new implementation of the M.U.G.E.N game engine.
- Multimedia Fusion
- The Games Factory
- 3D Game Studio
- Gemix Studio
There are other tools that they are Open Source so they will be proted quite easily:
- Game Blender
- Tile Studio
- PyGame
- KAGE
- Ren'Py
- ONScripter: Open Source implementation of the NScripter engine.
- KiriKiri
- Fenix
- Bennu
- OpenBOR
- Sphere
- OHRRPGCE
- MegaZeux
- Adventure Definition Language
- TADS
I'm sure all of you know some of the folowing game creation tools here, there are active communities behind them and/or they have a good number of interesting games since years of development.
I think those tools improves the homebrew game development situation a lot, it's a powerful tool for learning how to make videogames and often there appears very good videogame gems using those tools.
I think the Pandora project and the community itself must try to make possible that those utils are available on the Pandora system, by all possible ways. Sending emails to the developers of those tools, posting about this on their forums if available and even respected developers from the community end with some kind of deal for porting it to Pandora.
So this effort can be made by both developers and (future) Pandora users. I think it's interesting to debating too about how important are those tools for homebrew/independient game development and all the benefits to the Pandora community of having the most popular ones available on it.
We must make the developers of those tools that Pandora exists, there are a strong community supporting it and there will be a high demand of those tools for Pandora.
I'm sure convince them will take time and not all will accept Pandora as supported platforms, but I think we will can convince some of them with some time and when they see the status of Pandora scene and units selled by some after the second batch.
Here is a small list of some of the game creation tools available out there, mostly the more popular ones. I'm sorry if I don't provide a detail or there are lots more to be named in the post, I'll look about this in the following days and expand the list.
-RPG Maker XP
-Visionaire Studio
-Game Maker
-AGS - Adventure Game Studio
-Unity: A complete creation game authoring tool, the development tool is only for MacOS X but it can produce games for Windows and Wii. There is in development the support for iPhone too (it uses an OMAP).
-DarkBASIC and -DarkBASIC Pro
-Verge
-C4 Engine
-Digital Novel Markup Language (DNML)
- ShiVa
- Torque Game Builder
- ShugenDo: It's a new implementation of the M.U.G.E.N game engine.
- Multimedia Fusion
- The Games Factory
- 3D Game Studio
- Gemix Studio
There are other tools that they are Open Source so they will be proted quite easily:
- Game Blender
- Tile Studio
- PyGame
- KAGE
- Ren'Py
- ONScripter: Open Source implementation of the NScripter engine.
- KiriKiri
- Fenix
- Bennu
- OpenBOR
- Sphere
- OHRRPGCE
- MegaZeux
- Adventure Definition Language
- TADS