Fzero
Advanced Member
- Joined
- Mar 9, 2010
- Messages
- 4,702
Of interest?
http://www.wellcome..../WTDV033975.htm
I ate all the bird seed and left that other pigeon for dead
To elaborate a bit - The below text is from the Wired article:
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Researchers are invited to send their ideas about how their PhD research could be illustrated through a game. In order to inspire them, Mobile Pie (with the advice of Wired.co.uk editor Nate Lanxon) has created an interactive embeddable guide to basic gaming mechanics, featuring 16-bit minigames. These include a Darwin-inspired survival-of-the-fittest pigeon game, a Mendel genetics puzzle game, a game based on Asch's work on conformity and a Newton-targeting apple physics game.
Meanwhile, teams of three or four game developers are invited to apply to join a game-hack in London in September in order to bring the researchers' ideas to life. Each team must have all the necessary skills to create a prototype game in two days -- design, code, art and audio -- plus their own equipment. The best team will receive funding to develop their idea into a releasable game.
sourced: http://www.wired.co....gamify-your-phd
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http://www.wellcome..../WTDV033975.htm
I ate all the bird seed and left that other pigeon for dead
To elaborate a bit - The below text is from the Wired article:
---------------------------------------------------------------------------
Researchers are invited to send their ideas about how their PhD research could be illustrated through a game. In order to inspire them, Mobile Pie (with the advice of Wired.co.uk editor Nate Lanxon) has created an interactive embeddable guide to basic gaming mechanics, featuring 16-bit minigames. These include a Darwin-inspired survival-of-the-fittest pigeon game, a Mendel genetics puzzle game, a game based on Asch's work on conformity and a Newton-targeting apple physics game.
Meanwhile, teams of three or four game developers are invited to apply to join a game-hack in London in September in order to bring the researchers' ideas to life. Each team must have all the necessary skills to create a prototype game in two days -- design, code, art and audio -- plus their own equipment. The best team will receive funding to develop their idea into a releasable game.
sourced: http://www.wired.co....gamify-your-phd
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