bzar
A Commando
Links
Project wiki
SVN repository
My devblog (just started, not much content yet)
Virtualbox server image
Screenshots
Description
Wars is an online turn-based multiplayer war strategy game. The objective of the game is to gain control of the game area by destroying the opponents' units and preventing them from building more. Basically it's a bit like advance wars in a browser.
Status
We (myself and the other author, zar [handles not related]), have been working on this game slowly for some time. It's already very much playable, but there's no public server. We have a small test server (with some players from these forums as well), but we have to keep the server secret because my internet connection (2M upstream) can't handle too many clients without browsing slowing to a crawl. The reason we haven't asked around for hosting is because there's still a memory leak in one of the (external) components which we want to get rid of first.
The graphics are placeholders, or at least are not intended as the default theme. Once we get a theme system running, we'd love some contributions
, but I'll get back to that when the time comes.
Trying it out
The easiest way to try Wars is to download the virtualbox image above. Hook the virtual machine to a network with DHCP and you should have a server running. The server might crash after several days (if you run it for that long) due to the memory leak, but a reboot fixes it. The project wiki front page has a bit more information on the VM image.
The virtual machine image is also useful if you want to to set up your own server, as it contains all the necessary configurations. The project wiki front page also has some setup instructions. I wouldn't recommend that yet though. Yes, the memory leak again.
Once you have a server up and running, point your browser toward it and you should see a login screen. It's all smooth from there.
Future
We'll keep on developing, albeit slowly. We both have jobs and other stuff to do, but try to squeeze in a little time for this project from time to time. I'll add stuff I've done to my devblog when I find time.
Project wiki
SVN repository
My devblog (just started, not much content yet)
Virtualbox server image
Screenshots
Description
Wars is an online turn-based multiplayer war strategy game. The objective of the game is to gain control of the game area by destroying the opponents' units and preventing them from building more. Basically it's a bit like advance wars in a browser.
Status
We (myself and the other author, zar [handles not related]), have been working on this game slowly for some time. It's already very much playable, but there's no public server. We have a small test server (with some players from these forums as well), but we have to keep the server secret because my internet connection (2M upstream) can't handle too many clients without browsing slowing to a crawl. The reason we haven't asked around for hosting is because there's still a memory leak in one of the (external) components which we want to get rid of first.
The graphics are placeholders, or at least are not intended as the default theme. Once we get a theme system running, we'd love some contributions
Trying it out
The easiest way to try Wars is to download the virtualbox image above. Hook the virtual machine to a network with DHCP and you should have a server running. The server might crash after several days (if you run it for that long) due to the memory leak, but a reboot fixes it. The project wiki front page has a bit more information on the VM image.
The virtual machine image is also useful if you want to to set up your own server, as it contains all the necessary configurations. The project wiki front page also has some setup instructions. I wouldn't recommend that yet though. Yes, the memory leak again.
Once you have a server up and running, point your browser toward it and you should see a login screen. It's all smooth from there.
Future
We'll keep on developing, albeit slowly. We both have jobs and other stuff to do, but try to squeeze in a little time for this project from time to time. I'll add stuff I've done to my devblog when I find time.
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