I'll upload the latest sources this evening.silver said:Have you got a link to the latest source? The link in the source thread seems to point to a no-cyclone version, whereas I think it is now an option?
In the Makefile AUTO_FRAMERATE is commented out. AUTO_PROFILER is not in the makefile at all.silver said:Had a very quick look at drawing.cpp, which includes the profiling/frame limiting code. Are we compiling with auto_framerate or auto_profiler configured?
When you overclock slightly with UAE core the stutter will be gone for frameskip 0.silver said:And has anyone tested this stuttering when overclocked with auto framerate on/off? not sure what options you get in the gui (no pandora yet, sigh).
With frameskip 1, 2, 3, 4, 5 or auto there is no stutter.
For Cyclone there is this weird behaviour: when you overclock the Cyclone-version a lot the audio begins to stutter. But you shouldn't have to overclock the Cyclone version (except for the softstretch modes - these run fine without stutter at 750MHz and frameskip 1 (25fps)).
Yes, they can be implemented, too. Silver pointed me to the appropriate Cyclone-function already.jonlad1 said:Can save states be implmented on cyclone or are they just incompatible?
I'll see in the next few days if I can do it.
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