Newsflash from Gpizigi
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Hey, this is IceGiant
There has been some confusion related to GPX2 regarding the newly updated news at GameShot, (
http://www.gameshot.net/ ) so lemme clear some of it out.
XGP and GPX2 are 2 different child of GP32.
In a sense, XGP is developed by GamePark, and GPX2 is being developed by GamePark Holdings.
XGP will primarily be a portable console, and GPX2 is a PMP(Portable Media Player). The reason for seperation is because of the different roadmap.
To be specific, XGP is a portable console which shares alot in common with GP32 in terms of uber spec, and GPX2 is a PMP which takes GP32's PMP traits and beefs it up by couple folds.
Website for GPX2 will be opened fairly soon. GamePark Holdings will change their company name as well.
I hope this will clear some confusion.
Cheers.
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Replies
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Chobits: They're attempting a seperation? Well, though it seems more stable than Raincom's way of doing it...
IceGiant: What's for sure is that they are going their seperate ways from this point on. You could almost call these consoles 'seperated at birth'.
ZubiZubi: What would be the major difference between those 2?
IceGiant: There will be no 3rd party support at all for GPX2. It's not a portable console.
ChoonYol Song: I'm guess GPX2 will be almost like GP32 right now? I've no idea how specs will change.
sg: So this is why they seperated... PMP... Well they had no commercial backing at all, so I guess going full PMP is one way of doing it but still a console without game doesn't quite feel like a next-gen of GP32.
Four-Leaf Clover: It'd be better if GPX2 can make use of programs currently on GP32. Compatability should give them some edge. I'm rather concerned about the button layout and how it compares to GP32.
At the moment the true 'sucsessor' of GP32 in a portable console sense would be XGP, I suppose?
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done.