greenmikey
dancin' to the moldies
icurafu said:
Last edited by a moderator:
icurafu said:
I did try to crosscompile it with openembedded for the beagleboard and it wasn't easy, but i managed to build the original lincity (didn't try to run it jet, but i saw it work on another machine)icurafu said:(...)
Lincity-ng (Sim city clone)
(...)
SDK isn't the same as the source code. The SDK is used for making mods, so you'd still need the source code to port it.paddy said:i know that these games would have to be open source but what i dont
understand is ,i have the full complete halflife SDK including source code
binaries and tools,would this not mean the source is avail to port.
icurafu said:Wikipedia is a great source of information that in most cases gives correct information.
:lol:
PoisonedV said:Miley Cirus is dead? really?icurafu said:Wikipedia is a great source of information that in most cases gives correct information.
:lol:
polkunus said:PoisonedV said:Miley Cirus is dead? really?icurafu said:Wikipedia is a great source of information that in most cases gives correct information.
:lol:
one time as a project in my undergrad course, we had to pick a wikipedia article and point out all the inaccuracies and outright lies.
rayofash said:There isn't an open source Apple 2 emulator is there?
Edit: Oh wait, there is. This one even uses SDL. Nifty.
I would love to see Applewin ported too. Not sure about how fast it would be on Pandora though.
http://en.wikipedia.org/wiki/AppleWin
Yes - if not at launch, it would certainly be one of the first things to be ported, but it'll almost certainly be available immediately.hells_dark said:Will there be an ssh client ?