The Gigas Project Sign Ups


alright. It looks as if people want either a hack n slash or a story based RPG. so this is what we should do. the gigas group will vote as to wich one we want to make. we will then post it and start finding the tilesets and sprites that we want. but we have to all agree on the main character(s) tilesets will be the same thing. everyone clear? :) :huh:
 
GP32X Board Name:Splinter
Contact Info:spunkymonkey551@hotmail.com
Contribution:GRAPHICS! lol
Notes:Take a look at the crappy site in my sig, got some of my stuff for gigas on there am about to release about 16 tilesets i ported but only when i finish my new website. Some of the stuff from Gigas Resource site is by me too. I am happy to do whatever tilesets, characters and whatever we need and can also help with building the game itself, storyline or anything ya need.

BTW sorry i would have posted sooner as i was looking for something like this to lend my hand too (a game is 2 much for 1 person as i found when doing mine) but i was on holiday
 
:) did u make those yourself. if so that is exactly what we need. :) those tilesets and characters are great now all we need to do is decide what game we are going to make.
 
cool (nobody take this wrong but..) CAN WE PLZ DECIDE ON THE GAME WE ARE GOING TO MAKE? thankyou ;)
 
OK you guys, here's the deal. I've been working on a story idea that can work in a lot of hack-and-slash action while still being exciting story-wise. It has a lot to do with the questioning of what one knows and realization. I don't want to make you guys feel like you're out of the loop, so I'll try and PM all of you guys the completed outline once I make it up. It could take a while (not terribly long), but in the meantime, we have other work to be done.

Due to the limitations of Gigas cutscenes (in showing emotion through sprite animation etc.) we may need someone to draw cutscenes for the Show Image function. Just stills, no animation. I have a friend who's very good at drawing and character design, but if anyone feels that they can do this, I'd rather keep it in the GP32 community, because that's really what this project is about.

Also, we need examples. What has been done with Gigas and what can we do? I'm talking about minigames, cutscenes, battle, anything really. We see all these posts, yet we never actually see anything. SHOW US! Even if you are not part of the project, we'd like to see your work.

If we have any tileset people, we need a really nice medieval village tileset, just so we have something to work with. Both indoor and outdoor if possible.

Also, does anyone know if dialogue and cutscenes are saved in individual files? If they are, then we can have some people transcribe dialogue and cutscenes, which we can organize and distribute beforehand, onto the GP32 and then post it online for all of us working on the game. Otherwise, one person would have to do all of the transcribing AND have the master copy of the game, which could mean trouble if that person disappears or abandons the project.

In any case, thank you all for signing up. Hopefully, we can create a really great RPG for all of our fellow GP32ers to enjoy.
 
there we go
ok, what type of village are we goin for?
are we goin for a farm town ( wood and straw buildings )
or maybe a nice royal town ( bricks galore! )
or maybe a destroyed town ( dark and gloomy )
?
I will start lookin based on the answer
and for what gigas can do, It can make really neat NPC battles, but Pirotic ( you listening!? ) needs to make each entity solid, like you cant walk through people
that would work better
dialog, fighting, experience, all this is in now, Had in my demo
also, tryin to work no with mass converting images to a gigas friendly type
simulate a FMV via many pictures goin fast...
glad to see ur still alive
also, If we need like armor or items to be in tiles, I got that covered

~Octavious
 
alright I sent you the list. I had another question, is your story the same one u said on your first post? if so this might help octavious out alot more And everyone else. :)
 
Yes, actually, it's very similar. It's much more fleshed out though.

I'm looking for a rural town; not a city, not a village. I can't really explain much more than that, but I will be able to later on. If you don't feel like you can work with this little amount of info, don't feel inclined. Tilesets are hard enough :D

Also, Octavious, where can I get your demo? I'd really like to see a sample of the Gigas Engine that I haven't made myself.
 
i might be able to do charset is 2 weeks, got exams now though...
 
he said he lost it. which I did to my game also. stupid smc. Deleted User: that's great like I said before we need tiles and characters. and attack animations included. :)
 
maybe we dont....if we have a turn based battle system like golden sun it would be great too...but then we'd need other animations ):
 
not much to be confused about, I think sometime this weekend ill hack away at a tile set
well, attack animations are the hardest of all to make

~Octavious
 
I'm confused about what game he is talking about. (sorry if this is a well known game but I've never heard of it.) :( :)
 
me? golden sun is a rpg where you run around on a map, sometimes you enter a city or a dungeon...and sometimes, on the map or in dungeons, there appear monsters and you have to fight turn-based...i think you described this kinda game some time kuriboh
 
ok so like pokemon right.in that case I'm not confused anymore :lol: . anyways I hope get the story soon I'd like to make some maps.(the easy part haha :lol: ) and also try to find characters too. that way I can figure out where I need the hotspots and such and also figure out the cutscenes. As a yellow sponge once said, "I'm Ready, I'm Ready!" :lol: :)
 
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