I noticed no one has compiled supertux2 for Pandora, but it requires OpenAL and I'm new to the toolchain and couldn't find an OpenAL library in the angstrom repositories. I prefer this version to the 0.1.3 there is currently a PND for, the world map has branches and the levels are better made I think. It complained about missing OpenAL and Boost when I tried compiling it (the compiling system uses cmake), at least OpenAL wasn't in the Angstrom repositories. IF someone else could give me a pointer or take a look at it that'd be great
Last time I played Supertux2 on Ubuntu it was set to OpenGL mode by default and could only be changed to SDL by manually editing the config file so that should probably be a default, plus the config/save path, not sure how to change those 2 - I'm still pretty new to porting and linux development.
Last time I played Supertux2 on Ubuntu it was set to OpenGL mode by default and could only be changed to SDL by manually editing the config file so that should probably be a default, plus the config/save path, not sure how to change those 2 - I'm still pretty new to porting and linux development.