Status Of Psx4gp2x Work Being Done :)


reiboul: A restart button would only be useful for this build. I plan to figure out either a good all-round combination from people that tried games here, or make a per-game config file.

mfk: Thanks! :)
 
zodttd said:
reiboul: A restart button would only be useful for this build. I plan to figure out either a good all-round combination from people that tried games here, or make a per-game config file.
OK do as you wish as long as you know what you're doing ;)

by the way, I noticed that since version 7.10.7 (or maybe previous, i don't know) the battle screen in FF7 is cutted on the right, there's a few pixels you can't see... i hope i'm clear because I lack some vocabulary
Interlacing makes no changes

And another question, do load state work for the CPU cycle?
 
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I don't think save states should even work right at all right now. Since things are changing often, I'm hoping memory card saves work well instead for the time being.

The issue with FF7 and other games might be fixed with this latest build, but I'll check it asap.
 
even with the reloads i cant seem to get the rates similar.What Im unsure about is when im supposed to change them up or down. Or is it really just a case of trial and error. If so it could take a pretty long time to get them right.

not that im complaining. It gives us all something worthwhile to do between releases.

I must say I still cant get over how well the RR4 intro ran at the default settings
 
zodttd said:
I don't think save states should even work right at all right now. Since things are changing often, I'm hoping memory card saves work well instead for the time being.

The issue with FF7 and other games might be fixed with this latest build, but I'll check it asap.
Actually it works, I always make a save state in FF7 since the intro video is sooo boring :)

Can you tell us what values we should try? default is about 5,3 I think... should we try between 4 and 5? 5 and 6? 1 and 10? 1 and 10000? increment, decrement? or is this totally arbitrary?
 
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The two games I have had a chance to test, GTA2 and Soul Blade, neither can detect a memory card. I fired up wipeout, but could not get to the memory card screen (game does not freeze, but no option screen is displayed).

Great work though, wipeout looks and plays great with out sound defaults @ 270mhz.
 
I can't get to the memory screen either... worms world party can't find it.

Once weird problem with threads of fate. I was able to start the game and get through parts of the intro when you select rue as a character but when he leaves the house to have a look into the barn he doesn't get off the front porch. He seems to be walking against an invisible wall.
 
im tryin castlevania just now and at first i thought the graphics were all messed up but when i set the cycle to about i think 4.2 the graphics were ok.
EDIT: Ive just went back to 4.2 and graphics are messed up again so it must be somewhere around 4.2 but not 4.2 exactly

EDIT:Nope its not the cycle that matters to fix the graphics :blink: Its the psx clock wich if its above 60 The graohics are all messd up (MAybe some speeds above 60% will be ok i havent tryed them all) I find this very stange that the psx clock been clocked lower woudl make the graphics ok :blink:
 
Just tried medal of honor- seemed to be at a good framerate, but the framerate display was suashed horizontally and I couldn't read it, so I couldn't really find optimum cycle and clock values... is there a setting that i'm missing to correct this?

EDIT: Tried crash bandicoot as well, but when you start and go to the map screen, it crashes out with a Segmentation fault...
 
haha i think my castlevania must be dodgy coz sometiems the graphics are ok sometimes they are messed up and it dosnt seem to be anythin to do with the clock or cycle thing :blink: Also sometimes the writing before you start the first level is english then if i change some clock speed and or cycle then it is in japanese.

I never really played this game before so maybe thats normal ?
 
CABBAGES said:
haha i think my castlevania must be dodgy coz sometiems the graphics are ok sometimes they are messed up and it dosnt seem to be anythin to do with the clock or cycle thing :blink: Also sometimes the writing before you start the first level is english then if i change some clock speed and or cycle then it is in japanese.

I never really played this game before so maybe thats normal ?
Don't think so... at least not in the 360 version (and that's pretty much the psx version emulated)
 
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errr... are you guys talking about Symophony of the night? because the compressed ISO i'm using won't start :( used to work with previous versions
 
Here is a couple of videos

diablo
http://www.youtube.com/watch?v=gf1TmZziA98

carmageddon
http://www.youtube.com/watch?v=ub_bbC_TSNU

viglante 8
http://www.youtube.com/watch?v=7kzvKyU9heU

destruction derby 2
http://www.youtube.com/watch?v=TvsBbglXack

Destruction derby 2 freeze in the menu
 
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CABBAGES said:
it does work here ive tryed a few different isos and they all work but sometimes the graphics are all messed up.
?? WTF?!? now it IS working!! i don't understand what went wrong, maybe sound, i dont know :(

for my first launch I've got 30+FPS in the castle where there's no 3D, or 20 FPS when there is the 3D clock tower! very good indeed, and WITH sound, interlace 0, 266mhz ram tweak!!

without sound, interlace 1, the game is really fast, up to 45FPS!

but graphics are still very garbled :(
 
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oh it was very slow for me and a couple of times the graohics looked fine.

Heres a Video of Resident Evil ------->HERE

And this one is X FIles -------->HERE


Resident Evil is very fast when yuo are in a room on your own ! You will see after i kill the zombie and then run up the corridor !
 
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