Draken
Well-Known Member
Not that we have enough buttons anyway...
Draken posted on Jul 3 2006 at 01:16 PM said:Not that we have enough buttons anyway...
hackgrid posted on Jul 3 2006 at 03:02 PM said:Draken posted on Jul 3 2006 at 01:16 PM said:Not that we have enough buttons anyway...
We have enough for Zelda
For gngeo or squidgesnes?Pepone, can you release a version without autoframeskip? pleasee
Squidge posted on Jul 3 2006 at 06:13 AM said:hackgrid posted on Jul 3 2006 at 10:13 AM said:Squidge posted on Jul 3 2006 at 09:49 AM said:Also, before anyone asks, yes, it's also possible to write a MMU-based GBA emulator under Linux. But that's a big job, so don't expect someone to do it over a weekend.
And what's with N64? h34r: *runs away and hides*
If you want to write an N64 emu, be my guest
Epicenter posted on Jul 3 2006 at 06:13 AM said:It'd be feasible because of the potential to execute ARM code natively (ARM7 code on an ARM9 processor in the GP2X) rather than just for direct speed gain reasons. N64 is still going to be pretty much an impossiblity at anything close to full speed.
Draken posted on Jul 3 2006 at 07:16 AM said:Not that we have enough buttons anyway...
Radek posted on Jul 3 2006 at 09:36 AM said:hackgrid posted on Jul 3 2006 at 03:02 PM said:Draken posted on Jul 3 2006 at 01:16 PM said:Not that we have enough buttons anyway...
We have enough for Zelda
Zelda is a sissy game anyway, why bother?
I prefer platformers in 2D too, it's perhaps my deviation from 8-bit microcomputers era. And GP2x is very adept to be an excellent machine for 2D games.
God Ginrai posted on Jul 9 2006 at 07:47 PM said:Epicenter posted on Jul 3 2006 at 06:13 AM said:It'd be feasible because of the potential to execute ARM code natively (ARM7 code on an ARM9 processor in the GP2X) rather than just for direct speed gain reasons. N64 is still going to be pretty much an impossiblity at anything close to full speed.
Is there an off button for this thing? It's like a magic 8 ball, it uses preset phrases that are not proven to bat down the possibility of N64 emulation, and mentionind N64 is like shaking it!
...xinfernoofdantex posted on Jul 9 2006 at 11:13 PM said:Golden Sun PORTABLE
Beat you to it, Squidge. I've asked this question twice at least already. Once in your own thread, iirc.Also, before anyone asks, yes, it's also possible to write a MMU-based GBA emulator under Linux. But that's a big job, so don't expect someone to do it over a weekend.
STTrife posted on Jul 9 2006 at 07:16 PM said:I'd like to see a n64 emulator no matter what the speed is it's just cool
4FPS?Epicenter posted on Jul 10 2006 at 05:20 AM said:STTrife posted on Jul 9 2006 at 07:16 PM said:I'd like to see a n64 emulator no matter what the speed is it's just cool
Well, there's a straight C/SDL port that runs at 4 FPS, if I recall correctly.