Wow. And here I thought you actually had good intent. Guess it's par for the course how much 'backstabbing' you get in this slime-infested 'huckster retro scene'.
I'm pretty sure it's a good intent trying to bridge a gap between emulation developers and hardware developers with the goal to offer easy and legal ways to non-techy customers.
I've never expected it to be easy - but I also didn't expect it to be THAT hard.
Whatever it takes to pay off that debt that Craigix sattled you with, eh?
Yeah, right, as if that has anything to do with that
I'm actually doing this for free. I'm not getting anything from RetroBit but have already invested at least 50 - 60 hours regarding that case.
The wage I get from my company is 692 EUR per month, in case you're interested in that.
The RetroN5? Yeah, with all the units I sold before I stopped reordering them... it was about 1000 EUR profit alltogether. Time Machine? 150 EUR so far. I can donate that to various emulation developers, if that makes you happy.
That's not even the monthly rent I pay for the office...
Complete nonsense, and you had heard wrong or weren't updated then since that was not the final percentage that they negotiated on, and we were willing to take a meagre percentage, PROVIDED they obliged by the GPLv3. Which they have no interest in doing as it transpires, just like all the rest.
Can't comment much on that, as it was your own decision keeping me out of the negotiations. So yes, it can very well be I'm not fully in the loop, but that was the last I've heard.
I've made it pretty clear though to RetroBit that the full sourcecode has to be released, and they acknowledged that.
Maybe they misunderstood me, I have no idea... but I'll check that back.
And the minute it appeared that they might have to uphold an anti-TIVOization clause in the GPLv3, they were out anyway. None of you have good intent in the end anyway, it's all about abusing the host. None of you believe in open source, just in what you can get out of it by paying the licenses lip service. Disgusting, and disrespectful towards everybody that has been involved in this.
As far as I know, TIVOization is when the hardware is physically locked down so you can't use the free software that is included the way you want.
That was the change from the TIVO Rev. 1 to the Rev. 2 hence the name.
Well, the RetroCade is a standard Android box. You can flash any firmware from SD Card by pressing a button combination on a controller.
It doesn't have a locked bootloader or anything, it's totally open.
So if the sourcecode is released and the box is not locked down, where is the problem with TIVOization?
They simply don't want to follow standard GPL version 3 license stipulations. It has nothing to do with a 'reasonable price' or 'released legally', they simply cannot accept that you cannot take a codebase that hundreds of contributors contributed code to, and then 'gut' certain crucial parts of that license like anti-TIVOization. Simply put, you cannot lock up a codebase that was epxressly made to right the wrongs of TIVO devices that would take the Linux kernel and then lock it up again so you couldn't modify it. That is exactly what GPLv3 is designed to combat.
Please, can someone let me know how exactly it doesn't comply the GPLv3 if the box isn't locked down and the sourcecode is being released.
Maybe I'm missing something here I don't know, but maybe someone here at the boards does know a bit more (as the original poster doesn't want to reply anymore, if I understood correctly).
Hate to burst your people. but that is never going to run acceptable on the crap hardware they have. It won't even run acceptable on a desktop-class PC.
Yeah, that's what people were saying about MAME on the GP32 in general before Franxis started to optimize it and squeeze whatever is possible out of it.
As mentioned: They plan on hiring a developer, so I don't see a reason he can't work on that.
And yes, all games they have licensed work fine on slower systems (with older versions of MAME though), so in theory, it's possible.
How feasible it is and how much work is something else.
On the contrary, I always send people Ekeeke's way if/when they want to make some license sale. So don't start lying now to make yourself look better.
Hm? If I remember correctly, it was you who said Genesis GX is in a similar situation like SNES9x, it can't be licensed for commercial usage.
I forgot whether that was in this thread or via PM, but I think you mentioned that... as that was the reason for me checking its license (and finding github link, btw).
If that's not the case, I apologize for that, but I was pretty sure about it.
What kind of nonsense is this? Why do you keep bringing back old topics that is old water under the bridge and stuff that isn't even relevant to the conversation just in order to spread more FUD?
Well, yes, it's a few years old.
But it is relevant in my opinion, as the same things (greed, etc.) you are accusing me have been said about you by emulator devs.
I also didn't give any opinion, I just linked to the website.
You're trying to badmouth me and make me look bad, but as soon as a link it posted to some IRC logs, it's unfair and nonsens?
I repeat again, I have always tried to send people ekeeke's way in case he wanted to make a license sale. But note, that is not what you and other entrepreneurs did in the first place - you straight up took that software in its non-commercial form without paying so much as a dime for it.
And - once again - I'm being accused of not accepting licenses.
I've not released a SINGLE product violating any license. I'm just TRYING to help companies which have products I think are interesting to GET things right (even if they already violated).
I've stopped reordering EVERY single product as soon as I've been told it violates any license (like the RetroN5), I even stopped selling the GP2X for a month until the full sourcecode had been released (no other distributor did that).
So yeah, it's nice when you're being accused over and over again even though you're just tring to bring companies and developers together.
There was nothing "legal" about the emulation they provided, and neither is the Time Machine crap device you are selling right now.
While I'm not particularly fond of how the Time Machine is being handled (but they told me different before, way back last year at the Gamescom), it's fully legal.
As mentioned, I'll provide the details later.
It's quite embarrassing when a guy from Germany can't write proper English. And what's with the misspelling all the time of a nickname?
Well, not that this has ANYTHING to do with the whole case, but I've had a hockey game Friday night, had to repair the PC of my dad on Saturday, have to edit a cooking show until tomorrow, and I'm currently live-mixing another hockey game right now.
I got about 3 hours of sleep tonight and replied to the post while preparing todays' hockey game AND were chatting to a German contact at the same time.
I was pretty much in a hurry.
So yep, you can imagine how much I care about how well my post was written (as long as everyone understood what I was saying).
BTW: "Hate to burst your people." (that's something you've written above)
You turned out to be shadier and more lowdown and disgusting than I thought. Guess it's apparent which side you are on - the shady vulture low-down entrepreneur, not the actual creators.
He who throws the first stone...
I didn't post the above links (which are relevant, as these were discussions between you and emulation authors) before...
You were constantly attacking and accusing me of various untrue things from the very beginning.
You claim to know all of my greedy intentions. As I've experienced myself with the RetroPi myself, it's almost impossible doing proper negotiations with you.
Based on my own experience, it all starts okay, but at some time, you suddenly enrage and feel like you need to attack your negotiation partner for whatever reason - even if it's just a question about a license the partner is unsure with.
Seriously, I don't think ANY company will ever have a positive experience negotiating with you unless you stop thinking everyone is just trying to rip you off.
And try to keep reasonable and don't take an aggressive stance in negotiations, as that is not going to help ANYONE.
And no, this is not meant as an attack, this is an advice. You're a skilled programmer but it seems you're not well suited for negotiations.
That's okay, as everyone has his strengths and weaknesses, but it won't help in this situation.
Forget you and me ever talked amicably, and you can forget about any support for the Pyra or OpenPandora handhelds now. I am dropping support for that like a stone.
Well, it's not that we received ANY support from you anyways so far, but you received a free Pandora.
Let me guess: You never planned to port RetroArch - you only wanted to get a free Pandora into your greedy hands (just kidding)