Magic Sam
Forever Homebrew
Hi all,
Just to let you know I'm still working on this one from time to time:
- I'll recompile the game with debugging symbols as soon as next Code::Blocks version is ready.
- I have started to work on data/sfx/test.wav: the file is now 44 khz and volume is much higher (that tune is barely audible right now...)
- I'll try to mute the F key, as it conflicts with notaz' improved SDL
Regarding key mapping, do you like it as it is now, or would you prefer further customization of the controls ? E.g:
D-pad: move
(X): jump
(B): fire
(A): pause
(Y): change key bindings at the main screen
[START] : enter
[SELECT] : quit
Thanks for your input
Cheers, Magic Sam
Just to let you know I'm still working on this one from time to time:
- I'll recompile the game with debugging symbols as soon as next Code::Blocks version is ready.
- I have started to work on data/sfx/test.wav: the file is now 44 khz and volume is much higher (that tune is barely audible right now...)
- I'll try to mute the F key, as it conflicts with notaz' improved SDL
Regarding key mapping, do you like it as it is now, or would you prefer further customization of the controls ? E.g:
D-pad: move
(X): jump
(B): fire
(A): pause
(Y): change key bindings at the main screen
[START] : enter
[SELECT] : quit
Thanks for your input
Cheers, Magic Sam