ptitSeb
Serial Porter
To give a rough idea of how much more powerfull the Pyra will be, here is a quick and dirty comparison.
Using the exact same code, quick comparison of the same game running on a Gigahertz OpenPandora and on a early Pyra prototype.
Ardentryst is a PyGame game, using only SDL 1.2, and having a lot of transparent blit.
On the Pandora, the game runs using the accelerated "omapdss" driver (and so is fullscreen). Also, options have been changed from default and it use minimum (to limit number of background planes on the parallax scrolling). Settings are default one on the Pyra.
The Pyra is an early Prototype, and the CPU (double core) frequency is limited to 1GHz (same as Pandora).
There are still some strange freeze, not sure why (not CPU-related).
When you know what's already runs on the Pandora...
Using the exact same code, quick comparison of the same game running on a Gigahertz OpenPandora and on a early Pyra prototype.
Ardentryst is a PyGame game, using only SDL 1.2, and having a lot of transparent blit.
On the Pandora, the game runs using the accelerated "omapdss" driver (and so is fullscreen). Also, options have been changed from default and it use minimum (to limit number of background planes on the parallax scrolling). Settings are default one on the Pyra.
The Pyra is an early Prototype, and the CPU (double core) frequency is limited to 1GHz (same as Pandora).
There are still some strange freeze, not sure why (not CPU-related).
When you know what's already runs on the Pandora...
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